Transaction Hash:
Block:
8764840 at Oct-18-2019 12:20:20 PM +UTC
Transaction Fee:
0.000065704 ETH
$0.13
Gas Used:
32,852 Gas / 2 Gwei
Emitted Events:
| 128 |
SuperplayerCharacter.CharacterSelect( from=[Sender] 0x36f2b3445ea5d002ef6a68e157b9652bb6fe2ded, chaId=2 )
|
Account State Difference:
| Address | Before | After | State Difference | ||
|---|---|---|---|---|---|
| 0x36F2B344...bb6FE2ded |
0.000791642 Eth
Nonce: 71
|
0.000725938 Eth
Nonce: 72
| 0.000065704 | ||
|
0x99C85bb6...993Cb89E3
Miner
| (BeePool) | 175.179949740760558508 Eth | 175.180015444760558508 Eth | 0.000065704 |
Execution Trace
SuperplayerCharacter.CALL( )
-
0x36f2b3445ea5d002ef6a68e157b9652bb6fe2ded.CALL( )
[SuperplayerCharacter (ln:255)]
_selectCharacter[SuperplayerCharacter (ln:270)]CharacterSelect[SuperplayerCharacter (ln:277)]
transfer[SuperplayerCharacter (ln:272)]sub[SuperplayerCharacter (ln:272)]
// File: openzeppelin-solidity/contracts/math/SafeMath.sol
pragma solidity ^0.5.0;
/**
* @dev Wrappers over Solidity's arithmetic operations with added overflow
* checks.
*
* Arithmetic operations in Solidity wrap on overflow. This can easily result
* in bugs, because programmers usually assume that an overflow raises an
* error, which is the standard behavior in high level programming languages.
* `SafeMath` restores this intuition by reverting the transaction when an
* operation overflows.
*
* Using this library instead of the unchecked operations eliminates an entire
* class of bugs, so it's recommended to use it always.
*/
library SafeMath {
/**
* @dev Returns the addition of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `+` operator.
*
* Requirements:
* - Addition cannot overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
require(c >= a, "SafeMath: addition overflow");
return c;
}
/**
* @dev Returns the subtraction of two unsigned integers, reverting on
* overflow (when the result is negative).
*
* Counterpart to Solidity's `-` operator.
*
* Requirements:
* - Subtraction cannot overflow.
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
require(b <= a, "SafeMath: subtraction overflow");
uint256 c = a - b;
return c;
}
/**
* @dev Returns the multiplication of two unsigned integers, reverting on
* overflow.
*
* Counterpart to Solidity's `*` operator.
*
* Requirements:
* - Multiplication cannot overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
if (a == 0) {
return 0;
}
uint256 c = a * b;
require(c / a == b, "SafeMath: multiplication overflow");
return c;
}
/**
* @dev Returns the integer division of two unsigned integers. Reverts on
* division by zero. The result is rounded towards zero.
*
* Counterpart to Solidity's `/` operator. Note: this function uses a
* `revert` opcode (which leaves remaining gas untouched) while Solidity
* uses an invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
* - The divisor cannot be zero.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// Solidity only automatically asserts when dividing by 0
require(b > 0, "SafeMath: division by zero");
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
* Reverts when dividing by zero.
*
* Counterpart to Solidity's `%` operator. This function uses a `revert`
* opcode (which leaves remaining gas untouched) while Solidity uses an
* invalid opcode to revert (consuming all remaining gas).
*
* Requirements:
* - The divisor cannot be zero.
*/
function mod(uint256 a, uint256 b) internal pure returns (uint256) {
require(b != 0, "SafeMath: modulo by zero");
return a % b;
}
}
// File: openzeppelin-solidity/contracts/ownership/Ownable.sol
pragma solidity ^0.5.0;
/**
* @dev Contract module which provides a basic access control mechanism, where
* there is an account (an owner) that can be granted exclusive access to
* specific functions.
*
* This module is used through inheritance. It will make available the modifier
* `onlyOwner`, which can be aplied to your functions to restrict their use to
* the owner.
*/
contract Ownable {
address private _owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev Initializes the contract setting the deployer as the initial owner.
*/
constructor () internal {
_owner = msg.sender;
emit OwnershipTransferred(address(0), _owner);
}
/**
* @dev Returns the address of the current owner.
*/
function owner() public view returns (address) {
return _owner;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(isOwner(), "Ownable: caller is not the owner");
_;
}
/**
* @dev Returns true if the caller is the current owner.
*/
function isOwner() public view returns (bool) {
return msg.sender == _owner;
}
/**
* @dev Leaves the contract without owner. It will not be possible to call
* `onlyOwner` functions anymore. Can only be called by the current owner.
*
* > Note: Renouncing ownership will leave the contract without an owner,
* thereby removing any functionality that is only available to the owner.
*/
function renounceOwnership() public onlyOwner {
emit OwnershipTransferred(_owner, address(0));
_owner = address(0);
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
* Can only be called by the current owner.
*/
function transferOwnership(address newOwner) public onlyOwner {
_transferOwnership(newOwner);
}
/**
* @dev Transfers ownership of the contract to a new account (`newOwner`).
*/
function _transferOwnership(address newOwner) internal {
require(newOwner != address(0), "Ownable: new owner is the zero address");
emit OwnershipTransferred(_owner, newOwner);
_owner = newOwner;
}
}
// File: contracts/eth_superplayer_select_character.sol
pragma solidity ^0.5.0;
contract SuperplayerCharacter is Ownable {
using SafeMath for uint256;
event CharacterSelect(address from ,uint32 chaId) ;
mapping(address => uint32) public addrMapCharacterIds;
uint256 changeFee = 0;
struct Character {
uint32 id ;
uint weight ;
}
Character[] private characters;
uint256 totalNum = 0;
uint256 totalWeight = 0;
constructor() public {
_addCharacter(1,1000000);
_addCharacter(2,1000000);
_addCharacter(3,1000000);
_addCharacter(4,1000);
_addCharacter(5,1000);
_addCharacter(6,1000);
}
function AddCharacter(uint32 id ,uint weight ) public onlyOwner{
_addCharacter(id,weight);
}
function SetFee( uint256 fee ) public onlyOwner {
changeFee = fee;
}
function withdraw( address payable to ) public onlyOwner{
require(to == msg.sender); //to == msg.sender == _owner
to.transfer((address(this).balance ));
}
function getConfig() public view returns(uint32[] memory ids,uint256[] memory weights){
ids = new uint32[](characters.length);
weights = new uint[](characters.length);
for (uint i = 0;i < characters.length ; i++){
Character memory ch = characters[i];
ids[i] = ch.id;
weights[i] = ch.weight;
}
}
function () payable external{
require(msg.value >= changeFee);
uint sum = 0 ;
uint index = characters.length - 1;
uint weight = uint256(keccak256(abi.encodePacked(block.timestamp,msg.value,block.difficulty))) %totalWeight + 1;
for (uint i = 0;i < characters.length ; i++){
Character memory ch = characters[i];
sum += ch.weight;
if( weight <= sum ){
index = i;
break;
}
}
_selectCharacter(msg.sender,characters[index].id);
msg.sender.transfer(msg.value.sub(changeFee));
}
function _selectCharacter(address from,uint32 id) internal{
addrMapCharacterIds[from] = id;
emit CharacterSelect(from,id);
}
function _addCharacter(uint32 id ,uint weight) internal {
Character memory char = Character({
id : id,
weight :weight
});
characters.push(char);
totalNum = totalNum.add(1);
totalWeight = totalWeight.add(weight);
}
}