Transaction Hash:
Block:
7120331 at Jan-24-2019 07:13:30 PM +UTC
Transaction Fee:
0.000340488 ETH
$0.67
Gas Used:
113,496 Gas / 3 Gwei
Emitted Events:
| 106 |
MLBNFT.Transfer( _from=[Receiver] SaleManager, _to=[Sender] 0x16ded7bd5a8c697259f3406513061e40d408306a, _tokenId=39242 )
|
| 107 |
SaleManager.SaleCancelled( tokenID=39242, sellerAddress=[Sender] 0x16ded7bd5a8c697259f3406513061e40d408306a )
|
Account State Difference:
| Address | Before | After | State Difference | ||
|---|---|---|---|---|---|
| 0x16Ded7bD...0D408306A |
1.65208912093425564 Eth
Nonce: 13654
|
1.65174863293425564 Eth
Nonce: 13655
| 0.000340488 | ||
|
0x52bc44d5...b7d7bE3b5
Miner
| (Nanopool) | 9,270.163169002848828126 Eth | 9,270.163509490848828126 Eth | 0.000340488 | |
| 0x8c9b261F...F8c788099 | |||||
| 0xE7232a9F...90e22990e |
Execution Trace
SaleManager.cancelSale( _tokenId=39242 )
-
MLBNFT.transferFrom( _from=0xE7232a9Fd8bF427Aa41918BC008D32290e22990e, _to=0x16Ded7bD5A8c697259f3406513061E40D408306A, _tokenId=39242 )
cancelSale[SaleManager (ln:693)]
_isOnSale[SaleManager (ln:695)]_cancelSale[SaleManager (ln:698)]
File 1 of 2: SaleManager
File 2 of 2: MLBNFT
pragma solidity ^0.4.23;
/**
* @title SafeMath
* @dev Math operations with safety checks that revert on error
*/
library SafeMath {
/**
* @dev Multiplies two numbers, reverts on overflow.
*/
function mul(uint256 _a, uint256 _b) internal pure returns (uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
if (_a == 0) {
return 0;
}
uint256 c = _a * _b;
require(c / _a == _b);
return c;
}
/**
* @dev Integer division of two numbers truncating the quotient, reverts on division by zero.
*/
function div(uint256 _a, uint256 _b) internal pure returns (uint256) {
require(_b > 0); // Solidity only automatically asserts when dividing by 0
uint256 c = _a / _b;
// assert(_a == _b * c + _a % _b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Subtracts two numbers, reverts on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 _a, uint256 _b) internal pure returns (uint256) {
require(_b <= _a);
uint256 c = _a - _b;
return c;
}
/**
* @dev Adds two numbers, reverts on overflow.
*/
function add(uint256 _a, uint256 _b) internal pure returns (uint256) {
uint256 c = _a + _b;
require(c >= _a);
return c;
}
}
/* Controls game play state and access rights for game functions
* @title Operational Control
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
* Inspired and adapted from contract created by OpenZeppelin
* Ref: https://github.com/OpenZeppelin/zeppelin-solidity/
*/
contract OperationalControl {
// Facilitates access & control for the game.
// Roles:
// -The Game Managers (Primary/Secondary): Has universal control of all game elements (No ability to withdraw)
// -The Banker: The Bank can withdraw funds and adjust fees / prices.
/// @dev Emited when contract is upgraded
event ContractUpgrade(address newContract);
mapping (address => bool) allowedAddressList;
// The addresses of the accounts (or contracts) that can execute actions within each roles.
address public gameManagerPrimary;
address public gameManagerSecondary;
address public bankManager;
// @dev Keeps track whether the contract is paused. When that is true, most actions are blocked
bool public paused = false;
/// @dev Operation modifiers for limiting access
modifier onlyGameManager() {
require(msg.sender == gameManagerPrimary || msg.sender == gameManagerSecondary);
_;
}
/// @dev Operation modifiers for limiting access to only Banker
modifier onlyBanker() {
require(msg.sender == bankManager);
_;
}
/// @dev Operation modifiers for access to any Manager
modifier anyOperator() {
require(
msg.sender == gameManagerPrimary ||
msg.sender == gameManagerSecondary ||
msg.sender == bankManager
);
_;
}
/// @dev Assigns a new address to act as the GM.
function setPrimaryGameManager(address _newGM) external onlyGameManager {
require(_newGM != address(0));
gameManagerPrimary = _newGM;
}
/// @dev Assigns a new address to act as the GM.
function setSecondaryGameManager(address _newGM) external onlyGameManager {
require(_newGM != address(0));
gameManagerSecondary = _newGM;
}
/// @dev Assigns a new address to act as the Banker.
function setBanker(address _newBK) external onlyBanker {
require(_newBK != address(0));
bankManager = _newBK;
}
function updateAllowedAddressesList (address _newAddress, bool _value) external onlyGameManager {
require (_newAddress != address(0));
allowedAddressList[_newAddress] = _value;
}
modifier canTransact() {
require (msg.sender == gameManagerPrimary
|| msg.sender == gameManagerSecondary
|| allowedAddressList[msg.sender]);
_;
}
/*** Pausable functionality adapted from OpenZeppelin ***/
/// @dev Modifier to allow actions only when the contract IS NOT paused
modifier whenNotPaused() {
require(!paused);
_;
}
/// @dev Modifier to allow actions only when the contract IS paused
modifier whenPaused {
require(paused);
_;
}
/// @dev Called by any Operator role to pause the contract.
/// Used only if a bug or exploit is discovered (Here to limit losses / damage)
function pause() external onlyGameManager whenNotPaused {
paused = true;
}
/// @dev Unpauses the smart contract. Can only be called by the Game Master
/// @notice This is public rather than external so it can be called by derived contracts.
function unpause() public onlyGameManager whenPaused {
// can't unpause if contract was upgraded
paused = false;
}
}
/* @title Interface for MLBNFT Contract
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract MLBNFT {
function exists(uint256 _tokenId) public view returns (bool _exists);
function ownerOf(uint256 _tokenId) public view returns (address _owner);
function approve(address _to, uint256 _tokenId) public;
function setApprovalForAll(address _to, bool _approved) public;
function transferFrom(address _from, address _to, uint256 _tokenId) public;
function safeTransferFrom(address _from, address _to, uint256 _tokenId) public;
function createPromoCollectible(uint8 _teamId, uint8 _posId, uint256 _attributes, address _owner, uint256 _gameId, uint256 _playerOverrideId, uint256 _mlbPlayerId) external returns (uint256);
function createSeedCollectible(uint8 _teamId, uint8 _posId, uint256 _attributes, address _owner, uint256 _gameId, uint256 _playerOverrideId, uint256 _mlbPlayerId) public returns (uint256);
function checkIsAttached(uint256 _tokenId) public view returns (uint256);
function getTeamId(uint256 _tokenId) external view returns (uint256);
function getPlayerId(uint256 _tokenId) external view returns (uint256 playerId);
function getApproved(uint256 _tokenId) public view returns (address _operator);
function isApprovedForAll(address _owner, address _operator) public view returns (bool);
}
/* @title Interface for ETH Escrow Contract
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract LSEscrow {
function escrowTransfer(address seller, address buyer, uint256 currentPrice, uint256 marketsCut) public returns(bool);
}
/**
* @title ERC721 token receiver interface
* @dev Interface for any contract that wants to support safeTransfers
* from ERC721 asset contracts.
*/
contract ERC721Receiver {
/**
* @dev Magic value to be returned upon successful reception of an NFT
* Equals to `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`,
* which can be also obtained as `ERC721Receiver(0).onERC721Received.selector`
*/
bytes4 public constant ERC721_RECEIVED = 0x150b7a02;
/**
* @notice Handle the receipt of an NFT
* @dev The ERC721 smart contract calls this function on the recipient
* after a `safetransfer`. This function MAY throw to revert and reject the
* transfer. This function MUST use 50,000 gas or less. Return of other
* than the magic value MUST result in the transaction being reverted.
* Note: the contract address is always the message sender.
* @param _from The sending address
* @param _tokenId The NFT identifier which is being transfered
* @param _data Additional data with no specified format
* @return `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`
*/
function onERC721Received(
address _operator,
address _from,
uint256 _tokenId,
bytes _data
)
public
returns(bytes4);
}
contract ERC721Holder is ERC721Receiver {
function onERC721Received(address,address, uint256, bytes) public returns(bytes4) {
return ERC721_RECEIVED;
}
}
/* Contains models, variables, and internal methods for the ERC-721 sales.
* @title Sale Base
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract SaleBase is OperationalControl, ERC721Holder {
using SafeMath for uint256;
/// EVENTS
event SaleCreated(uint256 tokenID, uint256 startingPrice, uint256 endingPrice, uint256 duration, uint256 startedAt);
event TeamSaleCreated(uint256[9] tokenIDs, uint256 startingPrice, uint256 endingPrice, uint256 duration, uint256 startedAt);
event SaleWinner(uint256 tokenID, uint256 totalPrice, address winner);
event TeamSaleWinner(uint256[9] tokenIDs, uint256 totalPrice, address winner);
event SaleCancelled(uint256 tokenID, address sellerAddress);
event EtherWithdrawed(uint256 value);
/// STORAGE
/**
* @dev Represents an Sale on MLB CryptoBaseball (ERC721)
*/
struct Sale {
// Current owner of NFT (ERC721)
address seller;
// Price (in wei) at beginning of sale
uint256 startingPrice;
// Price (in wei) at end of sale
uint256 endingPrice;
// Duration (in seconds) of sale
uint256 duration;
// Time when sale started
// NOTE: 0 if this sale has been concluded
uint256 startedAt;
// ERC721 AssetID
uint256[9] tokenIds;
}
/**
* @dev Reference to contract tracking ownership & asset details
*/
MLBNFT public nonFungibleContract;
/**
* @dev Reference to contract tracking ownership & asset details
*/
LSEscrow public LSEscrowContract;
/**
* @dev Defining a GLOBAL delay time for the auctions to start accepting bidExcess
* @notice This variable is made to delay the bid process.
*/
uint256 public BID_DELAY_TIME = 0;
// Cut owner takes on each sale, measured in basis points (1/100 of a percent).
// Values 0-10,000 map to 0%-100%
uint256 public ownerCut = 500; //5%
// Map from token to their corresponding sale.
mapping (uint256 => Sale) tokenIdToSale;
/**
* @dev Returns true if the claimant owns the token.
* @param _claimant The claimant
* @param _tokenId The token identifier
*/
function _owns(address _claimant, uint256 _tokenId) internal view returns (bool) {
return (nonFungibleContract.ownerOf(_tokenId) == _claimant);
}
/**
* @dev Internal function to ESCROW
* @notice Escrows the ERC721 Token, assigning ownership to this contract. Throws if the escrow fails.
* @param _owner The owner
* @param _tokenId The token identifier
*/
function _escrow(address _owner, uint256 _tokenId) internal {
nonFungibleContract.safeTransferFrom(_owner, this, _tokenId);
}
/**
* @dev Internal Transfer function
* @notice Transfers an ERC721 Token owned by this contract to another address. Returns true if the transfer succeeds.
* @param _owner The owner
* @param _receiver The receiver
* @param _tokenId The token identifier
*/
function _transfer(address _owner, address _receiver, uint256 _tokenId) internal {
nonFungibleContract.transferFrom(_owner, _receiver, _tokenId);
}
/**
* @dev Internal Function to add Sale, which duration check (atleast 1 min duration required)
* @notice Adds an sale to the list of open sales. Also fires the SaleCreated event.
* @param _tokenId The token identifier
* @param _sale The sale
*/
function _addSale(uint256 _tokenId, Sale _sale) internal {
// Require that all sales have a duration of
// at least one minute.
require(_sale.duration >= 1 minutes);
tokenIdToSale[_tokenId] = _sale;
emit SaleCreated(
uint256(_tokenId),
uint256(_sale.startingPrice),
uint256(_sale.endingPrice),
uint256(_sale.duration),
uint256(_sale.startedAt)
);
}
/**
* @dev Internal Function to add Team Sale, which duration check (atleast 1 min duration required)
* @notice Adds an sale to the list of open sales. Also fires the SaleCreated event.
* @param _tokenIds The token identifiers
* @param _sale The sale
*/
function _addTeamSale(uint256[9] _tokenIds, Sale _sale) internal {
// Require that all sales have a duration of
// at least one minute.
require(_sale.duration >= 1 minutes);
for(uint ii = 0; ii < 9; ii++) {
require(_tokenIds[ii] != 0);
require(nonFungibleContract.exists(_tokenIds[ii]));
tokenIdToSale[_tokenIds[ii]] = _sale;
}
emit TeamSaleCreated(
_tokenIds,
uint256(_sale.startingPrice),
uint256(_sale.endingPrice),
uint256(_sale.duration),
uint256(_sale.startedAt)
);
}
/**
* @dev Facilites Sale cancellation. Also removed the Sale from the array
* @notice Cancels an sale (given the collectibleID is not 0). SaleCancelled Event
* @param _tokenId The token identifier
* @param _seller The seller
*/
function _cancelSale(uint256 _tokenId, address _seller) internal {
Sale memory saleItem = tokenIdToSale[_tokenId];
//Check for team sale
if(saleItem.tokenIds[1] != 0) {
for(uint ii = 0; ii < 9; ii++) {
_removeSale(saleItem.tokenIds[ii]);
_transfer(address(this), _seller, saleItem.tokenIds[ii]);
}
emit SaleCancelled(_tokenId, _seller);
} else {
_removeSale(_tokenId);
_transfer(address(this), _seller, _tokenId);
emit SaleCancelled(_tokenId, _seller);
}
}
/**
* @dev Computes the price and transfers winnings. Does NOT transfer ownership of token.
* @notice Internal function, helps in making the bid and transferring asset if successful
* @param _tokenId The token identifier
* @param _bidAmount The bid amount
*/
function _bid(uint256 _tokenId, uint256 _bidAmount)
internal
returns (uint256)
{
// Get a reference to the sale struct
Sale storage _sale = tokenIdToSale[_tokenId];
uint256[9] memory tokenIdsStore = tokenIdToSale[_tokenId].tokenIds;
// Explicitly check that this sale is currently live.
require(_isOnSale(_sale));
// Check that the bid is greater than or equal to the current price
uint256 price = _currentPrice(_sale);
require(_bidAmount >= price);
// Grab a reference to the seller before the sale struct
// gets deleted.
address seller = _sale.seller;
// The bid is good! Remove the sale before sending the fees
// to the sender so we can't have a reentrancy attack.
if(tokenIdsStore[1] > 0) {
for(uint ii = 0; ii < 9; ii++) {
_removeSale(tokenIdsStore[ii]);
}
} else {
_removeSale(_tokenId);
}
// Transfer proceeds to seller (if there are any!)
if (price > 0) {
// Calculate the marketplace's cut.
// (NOTE: _computeCut() is guaranteed to return a
// value <= price)
uint256 marketsCut = _computeCut(price);
uint256 sellerProceeds = price.sub(marketsCut);
seller.transfer(sellerProceeds);
}
// Calculate any excess funds included with the bid. If the excess
// is anything worth worrying about, transfer it back to bidder.
uint256 bidExcess = _bidAmount.sub(price);
// Return the funds. Similar to the previous transfer.
msg.sender.transfer(bidExcess);
// Tell the world!
// uint256 assetID, uint256 totalPrice, address winner, uint16 generation
if(tokenIdsStore[1] > 0) {
emit TeamSaleWinner(tokenIdsStore, price, msg.sender);
} else {
emit SaleWinner(_tokenId, price, msg.sender);
}
return price;
}
/**
* @dev Removes an sale from the list of open sales.
* @notice Internal Function to remove sales
* @param _tokenId The token identifier
*/
function _removeSale(uint256 _tokenId) internal {
delete tokenIdToSale[_tokenId];
}
/**
* @dev Returns true if the FT (ERC721) is on sale.
* @notice Internal function to check if an
* @param _sale The sale
*/
function _isOnSale(Sale memory _sale) internal pure returns (bool) {
return (_sale.startedAt > 0);
}
/** @dev Returns current price of an FT (ERC721) on sale. Broken into two
* functions (this one, that computes the duration from the sale
* structure, and the other that does the price computation) so we
* can easily test that the price computation works correctly.
*/
function _currentPrice(Sale memory _sale)
internal
view
returns (uint256)
{
uint256 secondsPassed = 0;
// A bit of insurance against negative values (or wraparound).
// Probably not necessary (since Ethereum guarnatees that the
// now variable doesn't ever go backwards).
if (now > _sale.startedAt.add(BID_DELAY_TIME)) {
secondsPassed = now.sub(_sale.startedAt.add(BID_DELAY_TIME));
}
return _computeCurrentPrice(
_sale.startingPrice,
_sale.endingPrice,
_sale.duration,
secondsPassed
);
}
/** @dev Computes the current price of an sale. Factored out
* from _currentPrice so we can run extensive unit tests.
* When testing, make this function public and turn on
* `Current price computation` test suite.
*/
function _computeCurrentPrice(
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration,
uint256 _secondsPassed
)
internal
pure
returns (uint256)
{
// NOTE: We don't use SafeMath (or similar) in this function because
// all of our public functions carefully cap the maximum values for
// time (at 64-bits) and currency (at 128-bits). _duration is
// also known to be non-zero (see the require() statement in
// _addSale())
if (_secondsPassed >= _duration) {
// We've reached the end of the dynamic pricing portion
// of the sale, just return the end price.
return _endingPrice;
} else {
// Starting price can be higher than ending price (and often is!), so
// this delta can be negative.
int256 totalPriceChange = int256(_endingPrice) - int256(_startingPrice);
// This multiplication can't overflow, _secondsPassed will easily fit within
// 64-bits, and totalPriceChange will easily fit within 128-bits, their product
// will always fit within 256-bits.
int256 currentPriceChange = totalPriceChange * int256(_secondsPassed) / int256(_duration);
// currentPriceChange can be negative, but if so, will have a magnitude
// less that _startingPrice. Thus, this result will always end up positive.
int256 currentPrice = int256(_startingPrice) + currentPriceChange;
return uint256(currentPrice);
}
}
/**
* @dev Computes owner's cut of a sale.
* @param _price The price
*/
function _computeCut(uint256 _price) internal view returns (uint256) {
return _price.mul(ownerCut).div(10000);
}
}
/* Clock sales functions and interfaces
* @title SaleManager
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract SaleManager is SaleBase {
/// @dev MAPINGS
mapping (uint256 => uint256[3]) public lastTeamSalePrices;
mapping (uint256 => uint256) public lastSingleSalePrices;
mapping (uint256 => uint256) public seedTeamSaleCount;
uint256 public seedSingleSaleCount = 0;
/// @dev CONSTANTS
uint256 public constant SINGLE_SALE_MULTIPLIER = 35;
uint256 public constant TEAM_SALE_MULTIPLIER = 12;
uint256 public constant STARTING_PRICE = 10 finney;
uint256 public constant SALES_DURATION = 1 days;
bool public isBatchSupported = true;
/**
* @dev Constructor creates a reference to the MLB_NFT Sale Manager contract
*/
constructor() public {
require(ownerCut <= 10000); // You can't collect more than 100% silly ;)
require(msg.sender != address(0));
paused = true;
gameManagerPrimary = msg.sender;
gameManagerSecondary = msg.sender;
bankManager = msg.sender;
}
/// @dev Override unpause so it requires all external contract addresses
/// to be set before contract can be unpaused. Also, we can't have
/// newContractAddress set either, because then the contract was upgraded.
/// @notice This is public rather than external so we can call super.unpause
/// without using an expensive CALL.
function unpause() public onlyGameManager whenPaused {
require(nonFungibleContract != address(0));
// Actually unpause the contract.
super.unpause();
}
/** @dev Remove all Ether from the contract, which is the owner's cuts
* as well as any Ether sent directly to the contract address.
* Always transfers to the NFT (ERC721) contract, but can be called either by
* the owner or the NFT (ERC721) contract.
*/
function _withdrawBalance() internal {
// We are using this boolean method to make sure that even if one fails it will still work
bankManager.transfer(address(this).balance);
}
/** @dev Reject all Ether from being sent here, unless it's from one of the
* contracts. (Hopefully, we can prevent user accidents.)
* @notice No tipping!
*/
function() external payable {
address nftAddress = address(nonFungibleContract);
require(
msg.sender == address(this) ||
msg.sender == gameManagerPrimary ||
msg.sender == gameManagerSecondary ||
msg.sender == bankManager ||
msg.sender == nftAddress ||
msg.sender == address(LSEscrowContract)
);
}
/**
* @dev Creates and begins a new sale.
* @param _tokenId The token identifier
* @param _startingPrice The starting price
* @param _endingPrice The ending price
* @param _duration The duration
* @param _seller The seller
*/
function _createSale(
uint256 _tokenId,
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration,
address _seller
)
internal
{
Sale memory sale = Sale(
_seller,
_startingPrice,
_endingPrice,
_duration,
now,
[_tokenId,0,0,0,0,0,0,0,0]
);
_addSale(_tokenId, sale);
}
/**
* @dev Internal Function, helps in creating team sale
* @param _tokenIds The token identifiers
* @param _startingPrice The starting price
* @param _endingPrice The ending price
* @param _duration The duration
* @param _seller The seller
*/
function _createTeamSale(
uint256[9] _tokenIds,
uint256 _startingPrice,
uint256 _endingPrice,
uint256 _duration,
address _seller)
internal {
Sale memory sale = Sale(
_seller,
_startingPrice,
_endingPrice,
_duration,
now,
_tokenIds
);
/// Add sale obj to all tokens
_addTeamSale(_tokenIds, sale);
}
/** @dev Cancels an sale that hasn't been won yet. Returns the MLBNFT (ERC721) to original owner.
* @notice This is a state-modifying function that can be called while the contract is paused.
*/
function cancelSale(uint256 _tokenId) external whenNotPaused {
Sale memory sale = tokenIdToSale[_tokenId];
require(_isOnSale(sale));
address seller = sale.seller;
require(msg.sender == seller);
_cancelSale(_tokenId, seller);
}
/** @dev Cancels an sale that hasn't been won yet. Returns the MLBNFT (ERC721) to original owner.
* @notice This is a state-modifying function that can be called while the contract is paused. Can be only called by the GameManagers
*/
function cancelSaleWhenPaused(uint256 _tokenId) external whenPaused onlyGameManager {
Sale memory sale = tokenIdToSale[_tokenId];
require(_isOnSale(sale));
address seller = sale.seller;
_cancelSale(_tokenId, seller);
}
/**
* @dev Returns sales info for an CSLCollectibles (ERC721) on sale.
* @notice Fetches the details related to the Sale
* @param _tokenId ID of the token on sale
*/
function getSale(uint256 _tokenId) external view returns (address seller, uint256 startingPrice, uint256 endingPrice, uint256 duration, uint256 startedAt, uint256[9] tokenIds) {
Sale memory sale = tokenIdToSale[_tokenId];
require(_isOnSale(sale));
return (
sale.seller,
sale.startingPrice,
sale.endingPrice,
sale.duration,
sale.startedAt,
sale.tokenIds
);
}
/**
* @dev Returns the current price of an sale.
* @param _tokenId The token identifier
*/
function getCurrentPrice(uint256 _tokenId) external view returns (uint256) {
Sale memory sale = tokenIdToSale[_tokenId];
require(_isOnSale(sale));
return _currentPrice(sale);
}
/** @dev Calculates the new price for Sale Item
* @param _saleType Sale Type Identifier (0 - Single Sale, 1 - Team Sale)
* @param _teamId Team Identifier
*/
function _averageSalePrice(uint256 _saleType, uint256 _teamId) internal view returns (uint256) {
uint256 _price = 0;
if(_saleType == 0) {
for(uint256 ii = 0; ii < 10; ii++) {
_price = _price.add(lastSingleSalePrices[ii]);
}
_price = _price.mul(SINGLE_SALE_MULTIPLIER).div(100);
} else {
for (uint256 i = 0; i < 3; i++) {
_price = _price.add(lastTeamSalePrices[_teamId][i]);
}
_price = _price.mul(TEAM_SALE_MULTIPLIER).div(30);
_price = _price.mul(9);
}
return _price;
}
/**
* @dev Put a Collectible up for sale. Does some ownership trickery to create sale in one tx.
* @param _tokenId The token identifier
* @param _startingPrice The starting price
* @param _endingPrice The ending price
* @param _duration The duration
* @param _owner Owner of the token
*/
function createSale(uint256 _tokenId, uint256 _startingPrice, uint256 _endingPrice, uint256 _duration, address _owner) external whenNotPaused {
require(msg.sender == address(nonFungibleContract));
// Check whether the collectible is inPlay. If inPlay cant put it on Sale
require(nonFungibleContract.checkIsAttached(_tokenId) == 0);
_escrow(_owner, _tokenId);
// Sale throws if inputs are invalid and clears
// transfer and sire approval after escrowing the CSLCollectible.
_createSale(
_tokenId,
_startingPrice,
_endingPrice,
_duration,
_owner
);
}
/**
* @dev Put a Collectible up for sale. Only callable, if user approved contract for 1/All Collectibles
* @param _tokenId The token identifier
* @param _startingPrice The starting price
* @param _endingPrice The ending price
* @param _duration The duration
*/
function userCreateSaleIfApproved (uint256 _tokenId, uint256 _startingPrice, uint256 _endingPrice, uint256 _duration) external whenNotPaused {
require(nonFungibleContract.getApproved(_tokenId) == address(this) || nonFungibleContract.isApprovedForAll(msg.sender, address(this)));
// Check whether the collectible is inPlay. If inPlay cant put it on Sale
require(nonFungibleContract.checkIsAttached(_tokenId) == 0);
_escrow(msg.sender, _tokenId);
// Sale throws if inputs are invalid and clears
// transfer and sire approval after escrowing the CSLCollectible.
_createSale(
_tokenId,
_startingPrice,
_endingPrice,
_duration,
msg.sender
);
}
/**
* @dev Transfers the balance of the sales manager contract to the CSLCollectible contract. We use two-step withdrawal to
* prevent two transfer calls in the sale bid function.
*/
function withdrawSaleManagerBalances() public onlyBanker {
_withdrawBalance();
}
/**
* @dev Function to chnage the OwnerCut only accessible by the Owner of the contract
* @param _newCut - Sets the ownerCut to new value
*/
function setOwnerCut(uint256 _newCut) external onlyBanker {
require(_newCut <= 10000);
ownerCut = _newCut;
}
/**
* @dev Facilitates seed collectible auction creation. Enforces strict check on the data being passed
* @notice Creates a new Collectible and creates an auction for it.
* @param _teamId The team identifier
* @param _posId The position identifier
* @param _attributes The attributes
* @param _playerOverrideId The player override identifier
* @param _mlbPlayerId The mlb player identifier
* @param _startPrice The start price
* @param _endPrice The end price
* @param _saleDuration The sale duration
*/
function createSingleSeedAuction(
uint8 _teamId,
uint8 _posId,
uint256 _attributes,
uint256 _playerOverrideId,
uint256 _mlbPlayerId,
uint256 _startPrice,
uint256 _endPrice,
uint256 _saleDuration)
public
onlyGameManager
whenNotPaused {
// Check to see the NFT address is not 0
require(nonFungibleContract != address(0));
require(_teamId != 0);
uint256 nftId = nonFungibleContract.createSeedCollectible(_teamId,_posId,_attributes,address(this),0, _playerOverrideId, _mlbPlayerId);
uint256 startPrice = 0;
uint256 endPrice = 0;
uint256 duration = 0;
if(_startPrice == 0) {
startPrice = _computeNextSeedPrice(0, _teamId);
} else {
startPrice = _startPrice;
}
if(_endPrice != 0) {
endPrice = _endPrice;
} else {
endPrice = 0;
}
if(_saleDuration == 0) {
duration = SALES_DURATION;
} else {
duration = _saleDuration;
}
_createSale(
nftId,
startPrice,
endPrice,
duration,
address(this)
);
}
/**
* @dev Facilitates promo collectible auction creation. Enforces strict check on the data being passed
* @notice Creates a new Collectible and creates an auction for it.
* @param _teamId The team identifier
* @param _posId The position identifier
* @param _attributes The attributes
* @param _playerOverrideId The player override identifier
* @param _mlbPlayerId The mlb player identifier
* @param _startPrice The start price
* @param _endPrice The end price
* @param _saleDuration The sale duration
*/
function createPromoSeedAuction(
uint8 _teamId,
uint8 _posId,
uint256 _attributes,
uint256 _playerOverrideId,
uint256 _mlbPlayerId,
uint256 _startPrice,
uint256 _endPrice,
uint256 _saleDuration)
public
onlyGameManager
whenNotPaused {
// Check to see the NFT address is not 0
require(nonFungibleContract != address(0));
require(_teamId != 0);
uint256 nftId = nonFungibleContract.createPromoCollectible(_teamId, _posId, _attributes, address(this), 0, _playerOverrideId, _mlbPlayerId);
uint256 startPrice = 0;
uint256 endPrice = 0;
uint256 duration = 0;
if(_startPrice == 0) {
startPrice = _computeNextSeedPrice(0, _teamId);
} else {
startPrice = _startPrice;
}
if(_endPrice != 0) {
endPrice = _endPrice;
} else {
endPrice = 0;
}
if(_saleDuration == 0) {
duration = SALES_DURATION;
} else {
duration = _saleDuration;
}
_createSale(
nftId,
startPrice,
endPrice,
duration,
address(this)
);
}
/**
* @dev Creates Team Sale Auction
* @param _teamId The team identifier
* @param _tokenIds The token identifiers
* @param _startPrice The start price
* @param _endPrice The end price
* @param _saleDuration The sale duration
*/
function createTeamSaleAuction(
uint8 _teamId,
uint256[9] _tokenIds,
uint256 _startPrice,
uint256 _endPrice,
uint256 _saleDuration)
public
onlyGameManager
whenNotPaused {
require(_teamId != 0);
// Helps in not creating sale with wrong team and player combination
for(uint ii = 0; ii < _tokenIds.length; ii++){
require(nonFungibleContract.getTeamId(_tokenIds[ii]) == _teamId);
}
uint256 startPrice = 0;
uint256 endPrice = 0;
uint256 duration = 0;
if(_startPrice == 0) {
startPrice = _computeNextSeedPrice(1, _teamId).mul(9);
} else {
startPrice = _startPrice;
}
if(_endPrice != 0) {
endPrice = _endPrice;
} else {
endPrice = 0;
}
if(_saleDuration == 0) {
duration = SALES_DURATION;
} else {
duration = _saleDuration;
}
_createTeamSale(
_tokenIds,
startPrice,
endPrice,
duration,
address(this)
);
}
/**
* @dev Computes the next auction starting price
* @param _saleType The sale type
* @param _teamId The team identifier
*/
function _computeNextSeedPrice(uint256 _saleType, uint256 _teamId) internal view returns (uint256) {
uint256 nextPrice = _averageSalePrice(_saleType, _teamId);
// Sanity check to ensure we don't overflow arithmetic
require(nextPrice == nextPrice);
// We never auction for less than starting price
if (nextPrice < STARTING_PRICE) {
nextPrice = STARTING_PRICE;
}
return nextPrice;
}
/**
* @dev Sanity check that allows us to ensure that we are pointing to the right sale call.
*/
bool public isSalesManager = true;
/**
* @dev works the same as default bid method.
* @param _tokenId The token identifier
*/
function bid(uint256 _tokenId) public whenNotPaused payable {
Sale memory sale = tokenIdToSale[_tokenId];
address seller = sale.seller;
// This check is added to give all users a level playing field to think & bid on the player
require (now > sale.startedAt.add(BID_DELAY_TIME));
uint256 price = _bid(_tokenId, msg.value);
//If multi token sale
if(sale.tokenIds[1] > 0) {
for (uint256 i = 0; i < 9; i++) {
_transfer(address(this), msg.sender, sale.tokenIds[i]);
}
// Avg price
price = price.div(9);
} else {
_transfer(address(this), msg.sender, _tokenId);
}
// If not a seed, exit
if (seller == address(this)) {
if(sale.tokenIds[1] > 0){
uint256 _teamId = nonFungibleContract.getTeamId(_tokenId);
lastTeamSalePrices[_teamId][seedTeamSaleCount[_teamId] % 3] = price;
seedTeamSaleCount[_teamId]++;
} else {
lastSingleSalePrices[seedSingleSaleCount % 10] = price;
seedSingleSaleCount++;
}
}
}
/**
* @dev Sets the address for the NFT Contract
* @param _nftAddress The nft address
*/
function setNFTContractAddress(address _nftAddress) public onlyGameManager {
require (_nftAddress != address(0));
nonFungibleContract = MLBNFT(_nftAddress);
}
/**
* @dev Added this module to allow retrieve of accidental asset transfer to contract
* @param _to { parameter_description }
* @param _tokenId The token identifier
*/
function assetTransfer(address _to, uint256 _tokenId) public onlyGameManager {
require(_tokenId != 0);
nonFungibleContract.transferFrom(address(this), _to, _tokenId);
}
/**
* @dev Added this module to allow retrieve of accidental asset transfer to contract
* @param _to { parameter_description }
* @param _tokenIds The token identifiers
*/
function batchAssetTransfer(address _to, uint256[] _tokenIds) public onlyGameManager {
require(isBatchSupported);
require (_tokenIds.length > 0);
for(uint i = 0; i < _tokenIds.length; i++){
require(_tokenIds[i] != 0);
nonFungibleContract.transferFrom(address(this), _to, _tokenIds[i]);
}
}
/**
* @dev Creates new Seed Team Collectibles
* @notice Creates a team and transfers all minted assets to SaleManager
* @param _teamId The team identifier
* @param _attributes The attributes
* @param _mlbPlayerId The mlb player identifier
*/
function createSeedTeam(uint8 _teamId, uint256[9] _attributes, uint256[9] _mlbPlayerId) public onlyGameManager whenNotPaused {
require(_teamId != 0);
for(uint ii = 0; ii < 9; ii++) {
nonFungibleContract.createSeedCollectible(_teamId, uint8(ii.add(1)), _attributes[ii], address(this), 0, 0, _mlbPlayerId[ii]);
}
}
/**
* @dev Cancels an sale that hasn't been won yet. Returns the MLBNFT (ERC721) to original owner.
* @notice This is a state-modifying function that can be called while the contract is paused.
*/
function batchCancelSale(uint256[] _tokenIds) external whenNotPaused {
require(isBatchSupported);
require(_tokenIds.length > 0);
for(uint ii = 0; ii < _tokenIds.length; ii++){
Sale memory sale = tokenIdToSale[_tokenIds[ii]];
require(_isOnSale(sale));
address seller = sale.seller;
require(msg.sender == seller);
_cancelSale(_tokenIds[ii], seller);
}
}
/**
* @dev Helps to toggle batch supported flag
* @param _flag The flag
*/
function updateBatchSupport(bool _flag) public onlyGameManager {
isBatchSupported = _flag;
}
/**
* @dev Batching Operation: Creates a new Collectible and creates an auction for it.
* @notice Helps in creating single seed auctions in batches
* @param _teamIds The team identifier
* @param _posIds The position identifier
* @param _attributes The attributes
* @param _playerOverrideIds The player override identifier
* @param _mlbPlayerIds The mlb player identifier
* @param _startPrice The start price
*/
function batchCreateSingleSeedAuction(
uint8[] _teamIds,
uint8[] _posIds,
uint256[] _attributes,
uint256[] _playerOverrideIds,
uint256[] _mlbPlayerIds,
uint256 _startPrice)
public
onlyGameManager
whenNotPaused {
require (isBatchSupported);
require (_teamIds.length > 0 &&
_posIds.length > 0 &&
_attributes.length > 0 &&
_playerOverrideIds.length > 0 &&
_mlbPlayerIds.length > 0 );
// Check to see the NFT address is not 0
require(nonFungibleContract != address(0));
uint256 nftId;
require (_startPrice != 0);
for(uint ii = 0; ii < _mlbPlayerIds.length; ii++){
require(_teamIds[ii] != 0);
nftId = nonFungibleContract.createSeedCollectible(
_teamIds[ii],
_posIds[ii],
_attributes[ii],
address(this),
0,
_playerOverrideIds[ii],
_mlbPlayerIds[ii]);
_createSale(
nftId,
_startPrice,
0,
SALES_DURATION,
address(this)
);
}
}
/**
* @dev Helps in incrementing the delay time to start bidding for any auctions
* @notice Function helps to update the delay time for bidding
* @param _newDelay The new Delay time
*/
function updateDelayTime(uint256 _newDelay) public onlyGameManager whenNotPaused {
BID_DELAY_TIME = _newDelay;
}
function bidTransfer(uint256 _tokenId, address _buyer, uint256 _bidAmount) public canTransact {
Sale memory sale = tokenIdToSale[_tokenId];
address seller = sale.seller;
// This check is added to give all users a level playing field to think & bid on the player
require (now > sale.startedAt.add(BID_DELAY_TIME));
uint256[9] memory tokenIdsStore = tokenIdToSale[_tokenId].tokenIds;
// Explicitly check that this sale is currently live.
require(_isOnSale(sale));
// Check that the bid is greater than or equal to the current price
uint256 price = _currentPrice(sale);
require(_bidAmount >= price);
// The bid is good! Remove the sale before sending the fees
// to the sender so we can't have a reentrancy attack.
if(tokenIdsStore[1] > 0) {
for(uint ii = 0; ii < 9; ii++) {
_removeSale(tokenIdsStore[ii]);
}
} else {
_removeSale(_tokenId);
}
uint256 marketsCut = 0;
uint256 sellerProceeds = 0;
// Transfer proceeds to seller (if there are any!)
if (price > 0) {
// Calculate the marketplace's cut.
// (NOTE: _computeCut() is guaranteed to return a
// value <= price)
marketsCut = _computeCut(price);
sellerProceeds = price.sub(marketsCut);
}
//escrowTransfer(address seller, address buyer, uint256 currentPrice) public returns(bool);
require (LSEscrowContract.escrowTransfer(seller, _buyer, sellerProceeds, marketsCut));
// Tell the world!
// uint256 assetID, uint256 totalPrice, address winner, uint16 generation
if(tokenIdsStore[1] > 0) {
emit TeamSaleWinner(tokenIdsStore, price, _buyer);
} else {
emit SaleWinner(_tokenId, price, _buyer);
}
//If multi token sale
if(sale.tokenIds[1] > 0) {
for (uint256 i = 0; i < 9; i++) {
_transfer(address(this), _buyer, sale.tokenIds[i]);
}
// Avg price
price = price.div(9);
} else {
_transfer(address(this), _buyer, _tokenId);
}
// If not a seed, exit
if (seller == address(this)) {
if(sale.tokenIds[1] > 0) {
uint256 _teamId = nonFungibleContract.getTeamId(_tokenId);
lastTeamSalePrices[_teamId][seedTeamSaleCount[_teamId] % 3] = price;
seedTeamSaleCount[_teamId]++;
} else {
lastSingleSalePrices[seedSingleSaleCount % 10] = price;
seedSingleSaleCount++;
}
}
}
/**
* @dev Sets the address for the LS Escrow Contract
* @param _lsEscrowAddress The nft address
*/
function setLSEscrowContractAddress(address _lsEscrowAddress) public onlyGameManager {
require (_lsEscrowAddress != address(0));
LSEscrowContract = LSEscrow(_lsEscrowAddress);
}
}File 2 of 2: MLBNFT
/**
* Created on 2018-06-05 16:37
* @summary: Our NFT Minting Contract which inherits ERC721 capability from LSNFT
* @author: Fazri Zubair & Farhan Khwaja
*/
pragma solidity ^0.4.23;
pragma solidity ^0.4.23;
/* NFT Metadata Schema
{
"title": "Asset Metadata",
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "Identifies the asset to which this NFT represents",
},
"description": {
"type": "string",
"description": "Describes the asset to which this NFT represents",
},
"image": {
"type": "string",
"description": "A URI pointing to a resource with mime type image/* representing the asset to which this NFT represents. Consider making any images at a width between 320 and 1080 pixels and aspect ratio between 1.91:1 and 4:5 inclusive.",
}
}
}
*/
/**
* @title SafeMath
* @dev Math operations with safety checks that revert on error
*/
library SafeMath {
/**
* @dev Multiplies two numbers, reverts on overflow.
*/
function mul(uint256 _a, uint256 _b) internal pure returns (uint256) {
// Gas optimization: this is cheaper than requiring 'a' not being zero, but the
// benefit is lost if 'b' is also tested.
// See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
if (_a == 0) {
return 0;
}
uint256 c = _a * _b;
require(c / _a == _b);
return c;
}
/**
* @dev Integer division of two numbers truncating the quotient, reverts on division by zero.
*/
function div(uint256 _a, uint256 _b) internal pure returns (uint256) {
require(_b > 0); // Solidity only automatically asserts when dividing by 0
uint256 c = _a / _b;
// assert(_a == _b * c + _a % _b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Subtracts two numbers, reverts on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 _a, uint256 _b) internal pure returns (uint256) {
require(_b <= _a);
uint256 c = _a - _b;
return c;
}
/**
* @dev Adds two numbers, reverts on overflow.
*/
function add(uint256 _a, uint256 _b) internal pure returns (uint256) {
uint256 c = _a + _b;
require(c >= _a);
return c;
}
}
/**
* Utility library of inline functions on addresses
*/
library AddressUtils {
/**
* Returns whether the target address is a contract
* @dev This function will return false if invoked during the constructor of a contract,
* as the code is not actually created until after the constructor finishes.
* @param addr address to check
* @return whether the target address is a contract
*/
function isContract(address addr) internal view returns (bool) {
uint256 size;
// XXX Currently there is no better way to check if there is a contract in an address
// than to check the size of the code at that address.
// See https://ethereum.stackexchange.com/a/14016/36603
// for more details about how this works.
// TODO Check this again before the Serenity release, because all addresses will be
// contracts then.
// solium-disable-next-line security/no-inline-assembly
assembly { size := extcodesize(addr) }
return size > 0;
}
}
/**
* @title ERC721 Non-Fungible Token Standard basic interface
* @dev see https://github.com/ethereum/EIPs/blob/master/EIPS/eip-721.md
*/
contract ERC721Basic {
event Transfer(
address indexed _from,
address indexed _to,
uint256 indexed _tokenId
);
event Approval(
address indexed _owner,
address indexed _approved,
uint256 indexed _tokenId
);
event ApprovalForAll(
address indexed _owner,
address indexed _operator,
bool _approved
);
function balanceOf(address _owner) public view returns (uint256 _balance);
function ownerOf(uint256 _tokenId) public view returns (address _owner);
function exists(uint256 _tokenId) public view returns (bool _exists);
function approve(address _to, uint256 _tokenId) public;
function getApproved(uint256 _tokenId)
public view returns (address _operator);
function setApprovalForAll(address _operator, bool _approved) public;
function isApprovedForAll(address _owner, address _operator)
public view returns (bool);
function transferFrom(address _from, address _to, uint256 _tokenId) public;
function safeTransferFrom(address _from, address _to, uint256 _tokenId) public;
function safeTransferFrom(
address _from,
address _to,
uint256 _tokenId,
bytes _data
)
public;
}
/**
* @title ERC-721 Non-Fungible Token Standard, optional enumeration extension
* @dev See https://github.com/ethereum/EIPs/blob/master/EIPS/eip-721.md
*/
contract ERC721Enumerable is ERC721Basic {
function totalSupply() public view returns (uint256);
function tokenOfOwnerByIndex(
address _owner,
uint256 _index
)
public
view
returns (uint256 _tokenId);
function tokenByIndex(uint256 _index) public view returns (uint256);
}
/**
* @title ERC-721 Non-Fungible Token Standard, optional metadata extension
* @dev See https://github.com/ethereum/EIPs/blob/master/EIPS/eip-721.md
*/
contract ERC721Metadata is ERC721Basic {
function name() public view returns (string _name);
function symbol() public view returns (string _symbol);
function tokenURI(uint256 _tokenId) public view returns (string);
}
/**
* @title ERC-721 Non-Fungible Token Standard, full implementation interface
* @dev See https://github.com/ethereum/EIPs/blob/master/EIPS/eip-721.md
*/
contract ERC721 is ERC721Basic, ERC721Enumerable, ERC721Metadata {
}
/**
* @title ERC721 Non-Fungible Token Standard basic implementation
* @dev see https://github.com/ethereum/EIPs/blob/master/EIPS/eip-721.md
*/
contract ERC721BasicToken is ERC721Basic {
using SafeMath for uint256;
using AddressUtils for address;
// Equals to `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`
// which can be also obtained as `ERC721Receiver(0).onERC721Received.selector`
bytes4 public constant ERC721_RECEIVED = 0x150b7a02;
// Mapping from token ID to owner
mapping (uint256 => address) internal tokenOwner;
// Mapping from token ID to approved address
mapping (uint256 => address) internal tokenApprovals;
// Mapping from owner to number of owned token
mapping (address => uint256) internal ownedTokensCount;
// Mapping from owner to operator approvals
mapping (address => mapping (address => bool)) internal operatorApprovals;
/**
* @dev Guarantees msg.sender is owner of the given token
* @param _tokenId uint256 ID of the token to validate its ownership belongs to msg.sender
*/
modifier onlyOwnerOf(uint256 _tokenId) {
require (ownerOf(_tokenId) == msg.sender);
_;
}
/**
* @dev Checks msg.sender can transfer a token, by being owner, approved, or operator
* @param _tokenId uint256 ID of the token to validate
*/
modifier canTransfer(uint256 _tokenId) {
require (isApprovedOrOwner(msg.sender, _tokenId));
_;
}
/**
* @dev Gets the balance of the specified address
* @param _owner address to query the balance of
* @return uint256 representing the amount owned by the passed address
*/
function balanceOf(address _owner) public view returns (uint256) {
require (_owner != address(0));
return ownedTokensCount[_owner];
}
/**
* @dev Gets the owner of the specified token ID
* @param _tokenId uint256 ID of the token to query the owner of
* @return owner address currently marked as the owner of the given token ID
*/
function ownerOf(uint256 _tokenId) public view returns (address) {
address owner = tokenOwner[_tokenId];
require (owner != address(0));
return owner;
}
/**
* @dev Returns whether the specified token exists
* @param _tokenId uint256 ID of the token to query the existence of
* @return whether the token exists
*/
function exists(uint256 _tokenId) public view returns (bool) {
address owner = tokenOwner[_tokenId];
return owner != address(0);
}
/**
* @dev Approves another address to transfer the given token ID
* @dev The zero address indicates there is no approved address.
* @dev There can only be one approved address per token at a given time.
* @dev Can only be called by the token owner or an approved operator.
* @param _to address to be approved for the given token ID
* @param _tokenId uint256 ID of the token to be approved
*/
function approve(address _to, uint256 _tokenId) public {
address owner = ownerOf(_tokenId);
require (_to != owner);
require (msg.sender == owner || isApprovedForAll(owner, msg.sender));
tokenApprovals[_tokenId] = _to;
emit Approval(owner, _to, _tokenId);
}
/**
* @dev Gets the approved address for a token ID, or zero if no address set
* @param _tokenId uint256 ID of the token to query the approval of
* @return address currently approved for the given token ID
*/
function getApproved(uint256 _tokenId) public view returns (address) {
return tokenApprovals[_tokenId];
}
/**
* @dev Sets or unsets the approval of a given operator
* @dev An operator is allowed to transfer all tokens of the sender on their behalf
* @param _to operator address to set the approval
* @param _approved representing the status of the approval to be set
*/
function setApprovalForAll(address _to, bool _approved) public {
require (_to != msg.sender);
operatorApprovals[msg.sender][_to] = _approved;
emit ApprovalForAll(msg.sender, _to, _approved);
}
/**
* @dev Tells whether an operator is approved by a given owner
* @param _owner owner address which you want to query the approval of
* @param _operator operator address which you want to query the approval of
* @return bool whether the given operator is approved by the given owner
*/
function isApprovedForAll(
address _owner,
address _operator
)
public
view
returns (bool)
{
return operatorApprovals[_owner][_operator];
}
/**
* @dev Transfers the ownership of a given token ID to another address
* @dev Usage of this method is discouraged, use `safeTransferFrom` whenever possible
* @dev Requires the msg sender to be the owner, approved, or operator
* @param _from current owner of the token
* @param _to address to receive the ownership of the given token ID
* @param _tokenId uint256 ID of the token to be transferred
*/
function transferFrom(
address _from,
address _to,
uint256 _tokenId
)
public
canTransfer(_tokenId)
{
require (_from != address(0));
require (_to != address(0));
clearApproval(_from, _tokenId);
removeTokenFrom(_from, _tokenId);
addTokenTo(_to, _tokenId);
emit Transfer(_from, _to, _tokenId);
}
/**
* @dev Safely transfers the ownership of a given token ID to another address
* @dev If the target address is a contract, it must implement `onERC721Received`,
* which is called upon a safe transfer, and return the magic value
* `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`; otherwise,
* the transfer is reverted.
* @dev Requires the msg sender to be the owner, approved, or operator
* @param _from current owner of the token
* @param _to address to receive the ownership of the given token ID
* @param _tokenId uint256 ID of the token to be transferred
*/
function safeTransferFrom(
address _from,
address _to,
uint256 _tokenId
)
public
canTransfer(_tokenId)
{
// solium-disable-next-line arg-overflow
safeTransferFrom(_from, _to, _tokenId, "");
}
/**
* @dev Safely transfers the ownership of a given token ID to another address
* @dev If the target address is a contract, it must implement `onERC721Received`,
* which is called upon a safe transfer, and return the magic value
* `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`; otherwise,
* the transfer is reverted.
* @dev Requires the msg sender to be the owner, approved, or operator
* @param _from current owner of the token
* @param _to address to receive the ownership of the given token ID
* @param _tokenId uint256 ID of the token to be transferred
* @param _data bytes data to send along with a safe transfer check
*/
function safeTransferFrom(
address _from,
address _to,
uint256 _tokenId,
bytes _data
)
public
canTransfer(_tokenId)
{
transferFrom(_from, _to, _tokenId);
// solium-disable-next-line arg-overflow
require (checkAndCallSafeTransfer(_from, _to, _tokenId, _data));
}
/**
* @dev Returns whether the given spender can transfer a given token ID
* @param _spender address of the spender to query
* @param _tokenId uint256 ID of the token to be transferred
* @return bool whether the msg.sender is approved for the given token ID,
* is an operator of the owner, or is the owner of the token
*/
function isApprovedOrOwner(
address _spender,
uint256 _tokenId
)
internal
view
returns (bool)
{
address owner = ownerOf(_tokenId);
// Disable solium check because of
// https://github.com/duaraghav8/Solium/issues/175
// solium-disable-next-line operator-whitespace
return (
_spender == owner ||
getApproved(_tokenId) == _spender ||
isApprovedForAll(owner, _spender)
);
}
/**
* @dev Internal function to mint a new token
* @dev Reverts if the given token ID already exists
* @param _to The address that will own the minted token
* @param _tokenId uint256 ID of the token to be minted by the msg.sender
*/
function _mint(address _to, uint256 _tokenId) internal {
require (_to != address(0));
addTokenTo(_to, _tokenId);
emit Transfer(address(0), _to, _tokenId);
}
/**
* @dev Internal function to burn a specific token
* @dev Reverts if the token does not exist
* @param _tokenId uint256 ID of the token being burned by the msg.sender
*/
function _burn(address _owner, uint256 _tokenId) internal {
clearApproval(_owner, _tokenId);
removeTokenFrom(_owner, _tokenId);
emit Transfer(_owner, address(0), _tokenId);
}
/**
* @dev Internal function to clear current approval of a given token ID
* @dev Reverts if the given address is not indeed the owner of the token
* @param _owner owner of the token
* @param _tokenId uint256 ID of the token to be transferred
*/
function clearApproval(address _owner, uint256 _tokenId) internal {
require (ownerOf(_tokenId) == _owner);
if (tokenApprovals[_tokenId] != address(0)) {
tokenApprovals[_tokenId] = address(0);
}
}
/**
* @dev Internal function to add a token ID to the list of a given address
* @param _to address representing the new owner of the given token ID
* @param _tokenId uint256 ID of the token to be added to the tokens list of the given address
*/
function addTokenTo(address _to, uint256 _tokenId) internal {
require (tokenOwner[_tokenId] == address(0));
tokenOwner[_tokenId] = _to;
ownedTokensCount[_to] = ownedTokensCount[_to].add(1);
}
/**
* @dev Internal function to remove a token ID from the list of a given address
* @param _from address representing the previous owner of the given token ID
* @param _tokenId uint256 ID of the token to be removed from the tokens list of the given address
*/
function removeTokenFrom(address _from, uint256 _tokenId) internal {
require (ownerOf(_tokenId) == _from);
ownedTokensCount[_from] = ownedTokensCount[_from].sub(1);
tokenOwner[_tokenId] = address(0);
}
/**
* @dev Internal function to invoke `onERC721Received` on a target address
* @dev The call is not executed if the target address is not a contract
* @param _from address representing the previous owner of the given token ID
* @param _to target address that will receive the tokens
* @param _tokenId uint256 ID of the token to be transferred
* @param _data bytes optional data to send along with the call
* @return whether the call correctly returned the expected magic value
*/
function checkAndCallSafeTransfer(
address _from,
address _to,
uint256 _tokenId,
bytes _data
)
internal
returns (bool)
{
if (!_to.isContract()) {
return true;
}
bytes4 retval = ERC721Receiver(_to).onERC721Received(
msg.sender, _from, _tokenId, _data);
return (retval == ERC721_RECEIVED);
}
}
/**
* @title ERC721 token receiver interface
* @dev Interface for any contract that wants to support safeTransfers
* from ERC721 asset contracts.
*/
contract ERC721Receiver {
/**
* @dev Magic value to be returned upon successful reception of an NFT
* Equals to `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`,
* which can be also obtained as `ERC721Receiver(0).onERC721Received.selector`
*/
bytes4 public constant ERC721_RECEIVED = 0x150b7a02;
/**
* @notice Handle the receipt of an NFT
* @dev The ERC721 smart contract calls this function on the recipient
* after a `safetransfer`. This function MAY throw to revert and reject the
* transfer. This function MUST use 50,000 gas or less. Return of other
* than the magic value MUST result in the transaction being reverted.
* Note: the contract address is always the message sender.
* @param _from The sending address
* @param _tokenId The NFT identifier which is being transfered
* @param _data Additional data with no specified format
* @return `bytes4(keccak256("onERC721Received(address,address,uint256,bytes)"))`
*/
function onERC721Received(
address _operator,
address _from,
uint256 _tokenId,
bytes _data
)
public
returns(bytes4);
}
contract ERC721Holder is ERC721Receiver {
function onERC721Received(
address,
address,
uint256,
bytes
)
public
returns(bytes4)
{
return ERC721_RECEIVED;
}
}
/**
* @title Full ERC721 Token
* This implementation includes all the required and some optional functionality of the ERC721 standard
* Moreover, it includes approve all functionality using operator terminology
* @dev see https://github.com/ethereum/EIPs/blob/master/EIPS/eip-721.md
*/
contract ERC721Token is ERC721, ERC721BasicToken {
// Token name
string internal name_;
// Token symbol
string internal symbol_;
// Mapping from owner to list of owned token IDs
mapping(address => uint256[]) internal ownedTokens;
// Mapping from token ID to index of the owner tokens list
mapping(uint256 => uint256) internal ownedTokensIndex;
// Array with all token ids, used for enumeration
uint256[] internal allTokens;
// Mapping from token id to position in the allTokens array
mapping(uint256 => uint256) internal allTokensIndex;
// Base Server Address for Token MetaData URI
string internal tokenURIBase;
/**
* @dev Returns an URI for a given token ID
* @dev Throws if the token ID does not exist. May return an empty string.
* @notice The user/developper needs to add the tokenID, in the end of URL, to
* use the URI and get all details. Ex. www.<apiURL>.com/token/<tokenID>
* @param _tokenId uint256 ID of the token to query
*/
function tokenURI(uint256 _tokenId) public view returns (string) {
require (exists(_tokenId));
return tokenURIBase;
}
/**
* @dev Gets the token ID at a given index of the tokens list of the requested owner
* @param _owner address owning the tokens list to be accessed
* @param _index uint256 representing the index to be accessed of the requested tokens list
* @return uint256 token ID at the given index of the tokens list owned by the requested address
*/
function tokenOfOwnerByIndex(
address _owner,
uint256 _index
)
public
view
returns (uint256)
{
require (_index < balanceOf(_owner));
return ownedTokens[_owner][_index];
}
/**
* @dev Gets the total amount of tokens stored by the contract
* @return uint256 representing the total amount of tokens
*/
function totalSupply() public view returns (uint256) {
return allTokens.length;
}
/**
* @dev Gets the token ID at a given index of all the tokens in this contract
* @dev Reverts if the index is greater or equal to the total number of tokens
* @param _index uint256 representing the index to be accessed of the tokens list
* @return uint256 token ID at the given index of the tokens list
*/
function tokenByIndex(uint256 _index) public view returns (uint256) {
require (_index < totalSupply());
return allTokens[_index];
}
/**
* @dev Internal function to set the token URI for a given token
* @dev Reverts if the token ID does not exist
* @param _uri string URI to assign
*/
function _setTokenURIBase(string _uri) internal {
tokenURIBase = _uri;
}
/**
* @dev Internal function to add a token ID to the list of a given address
* @param _to address representing the new owner of the given token ID
* @param _tokenId uint256 ID of the token to be added to the tokens list of the given address
*/
function addTokenTo(address _to, uint256 _tokenId) internal {
super.addTokenTo(_to, _tokenId);
uint256 length = ownedTokens[_to].length;
ownedTokens[_to].push(_tokenId);
ownedTokensIndex[_tokenId] = length;
}
/**
* @dev Internal function to remove a token ID from the list of a given address
* @param _from address representing the previous owner of the given token ID
* @param _tokenId uint256 ID of the token to be removed from the tokens list of the given address
*/
function removeTokenFrom(address _from, uint256 _tokenId) internal {
super.removeTokenFrom(_from, _tokenId);
// To prevent a gap in the array, we store the last token in the index of the token to delete, and
// then delete the last slot.
uint256 tokenIndex = ownedTokensIndex[_tokenId];
uint256 lastTokenIndex = ownedTokens[_from].length.sub(1);
uint256 lastToken = ownedTokens[_from][lastTokenIndex];
ownedTokens[_from][tokenIndex] = lastToken;
// This also deletes the contents at the last position of the array
ownedTokens[_from].length--;
// Note that this will handle single-element arrays. In that case, both tokenIndex and lastTokenIndex are going to
// be zero. Then we can make sure that we will remove _tokenId from the ownedTokens list since we are first swapping
// the lastToken to the first position, and then dropping the element placed in the last position of the list
ownedTokensIndex[_tokenId] = 0;
ownedTokensIndex[lastToken] = tokenIndex;
}
/**
* @dev Gets the token name
* @return string representing the token name
*/
function name() public view returns (string) {
return name_;
}
/**
* @dev Gets the token symbol
* @return string representing the token symbol
*/
function symbol() public view returns (string) {
return symbol_;
}
/**
* @dev Internal function to mint a new token
* @dev Reverts if the given token ID already exists
* @param _to address the beneficiary that will own the minted token
* @param _tokenId uint256 ID of the token to be minted by the msg.sender
*/
function _mint(address _to, uint256 _tokenId) internal {
super._mint(_to, _tokenId);
allTokensIndex[_tokenId] = allTokens.length;
allTokens.push(_tokenId);
}
/**
* @dev Internal function to burn a specific token
* @dev Reverts if the token does not exist
* @param _owner owner of the token to burn
* @param _tokenId uint256 ID of the token being burned by the msg.sender
*/
function _burn(address _owner, uint256 _tokenId) internal {
super._burn(_owner, _tokenId);
// Reorg all tokens array
uint256 tokenIndex = allTokensIndex[_tokenId];
uint256 lastTokenIndex = allTokens.length.sub(1);
uint256 lastToken = allTokens[lastTokenIndex];
allTokens[tokenIndex] = lastToken;
allTokens[lastTokenIndex] = 0;
allTokens.length--;
allTokensIndex[_tokenId] = 0;
allTokensIndex[lastToken] = tokenIndex;
}
bytes4 constant InterfaceSignature_ERC165 = 0x01ffc9a7;
/*
bytes4(keccak256('supportsInterface(bytes4)'));
*/
bytes4 constant InterfaceSignature_ERC721Enumerable = 0x780e9d63;
/*
bytes4(keccak256('totalSupply()')) ^
bytes4(keccak256('tokenOfOwnerByIndex(address,uint256)')) ^
bytes4(keccak256('tokenByIndex(uint256)'));
*/
bytes4 constant InterfaceSignature_ERC721Metadata = 0x5b5e139f;
/*
bytes4(keccak256('name()')) ^
bytes4(keccak256('symbol()')) ^
bytes4(keccak256('tokenURI(uint256)'));
*/
bytes4 constant InterfaceSignature_ERC721 = 0x80ac58cd;
/*
bytes4(keccak256('balanceOf(address)')) ^
bytes4(keccak256('ownerOf(uint256)')) ^
bytes4(keccak256('approve(address,uint256)')) ^
bytes4(keccak256('getApproved(uint256)')) ^
bytes4(keccak256('setApprovalForAll(address,bool)')) ^
bytes4(keccak256('isApprovedForAll(address,address)')) ^
bytes4(keccak256('transferFrom(address,address,uint256)')) ^
bytes4(keccak256('safeTransferFrom(address,address,uint256)')) ^
bytes4(keccak256('safeTransferFrom(address,address,uint256,bytes)'));
*/
bytes4 public constant InterfaceSignature_ERC721Optional =- 0x4f558e79;
/*
bytes4(keccak256('exists(uint256)'));
*/
/**
* @notice Introspection interface as per ERC-165 (https://github.com/ethereum/EIPs/issues/165).
* @dev Returns true for any standardized interfaces implemented by this contract.
* @param _interfaceID bytes4 the interface to check for
* @return true for any standardized interfaces implemented by this contract.
*/
function supportsInterface(bytes4 _interfaceID) external view returns (bool)
{
return ((_interfaceID == InterfaceSignature_ERC165)
|| (_interfaceID == InterfaceSignature_ERC721)
|| (_interfaceID == InterfaceSignature_ERC721Enumerable)
|| (_interfaceID == InterfaceSignature_ERC721Metadata));
}
function implementsERC721() public pure returns (bool) {
return true;
}
}
/* Lucid Sight, Inc. ERC-721 Collectibles.
* @title LSNFT - Lucid Sight, Inc. Non-Fungible Token
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract LSNFT is ERC721Token {
/*** EVENTS ***/
/// @dev The Created event is fired whenever a new collectible comes into existence.
event Created(address owner, uint256 tokenId);
/*** DATATYPES ***/
struct NFT {
// The sequence of potential attributes a Collectible has and can provide in creation events. Used in Creation logic to spwan new Cryptos
uint256 attributes;
// Current Game Card identifier
uint256 currentGameCardId;
// MLB Game Identifier (if asset generated as a game reward)
uint256 mlbGameId;
// player orverride identifier
uint256 playerOverrideId;
// official MLB Player ID
uint256 mlbPlayerId;
// earnedBy : In some instances we may want to retroactively write which MLB player triggered
// the event that created a Legendary Trophy. This optional field should be able to be written
// to after generation if we determine an event was newsworthy enough
uint256 earnedBy;
// asset metadata
uint256 assetDetails;
// Attach/Detach Flag
uint256 isAttached;
}
NFT[] allNFTs;
function isLSNFT() public view returns (bool) {
return true;
}
/// For creating NFT
function _createNFT (
uint256[5] _nftData,
address _owner,
uint256 _isAttached)
internal
returns(uint256) {
NFT memory _lsnftObj = NFT({
attributes : _nftData[1],
currentGameCardId : 0,
mlbGameId : _nftData[2],
playerOverrideId : _nftData[3],
assetDetails: _nftData[0],
isAttached: _isAttached,
mlbPlayerId: _nftData[4],
earnedBy: 0
});
uint256 newLSNFTId = allNFTs.push(_lsnftObj) - 1;
_mint(_owner, newLSNFTId);
// Created event
emit Created(_owner, newLSNFTId);
return newLSNFTId;
}
/// @dev Gets attributes of NFT
function _getAttributesOfToken(uint256 _tokenId) internal returns(NFT) {
NFT storage lsnftObj = allNFTs[_tokenId];
return lsnftObj;
}
function _approveForSale(address _owner, address _to, uint256 _tokenId) internal {
address owner = ownerOf(_tokenId);
require (_to != owner);
require (_owner == owner || isApprovedForAll(owner, _owner));
if (getApproved(_tokenId) != address(0) || _to != address(0)) {
tokenApprovals[_tokenId] = _to;
emit Approval(_owner, _to, _tokenId);
}
}
}
/** Controls state and access rights for contract functions
* @title Operational Control
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
* Inspired and adapted from contract created by OpenZeppelin
* Ref: https://github.com/OpenZeppelin/zeppelin-solidity/
*/
contract OperationalControl {
/// Facilitates access & control for the game.
/// Roles:
/// -The Managers (Primary/Secondary): Has universal control of all elements (No ability to withdraw)
/// -The Banker: The Bank can withdraw funds and adjust fees / prices.
/// -otherManagers: Contracts that need access to functions for gameplay
/// @dev Emited when contract is upgraded
event ContractUpgrade(address newContract);
/// @dev The addresses of the accounts (or contracts) that can execute actions within each roles.
address public managerPrimary;
address public managerSecondary;
address public bankManager;
// Contracts that require access for gameplay
mapping(address => uint8) public otherManagers;
// @dev Keeps track whether the contract is paused. When that is true, most actions are blocked
bool public paused = false;
// @dev Keeps track whether the contract erroredOut. When that is true, most actions are blocked & refund can be claimed
bool public error = false;
/**
* @dev Operation modifiers for limiting access only to Managers
*/
modifier onlyManager() {
require (msg.sender == managerPrimary || msg.sender == managerSecondary);
_;
}
/**
* @dev Operation modifiers for limiting access to only Banker
*/
modifier onlyBanker() {
require (msg.sender == bankManager);
_;
}
/**
* @dev Operation modifiers for any Operators
*/
modifier anyOperator() {
require (
msg.sender == managerPrimary ||
msg.sender == managerSecondary ||
msg.sender == bankManager ||
otherManagers[msg.sender] == 1
);
_;
}
/**
* @dev Operation modifier for any Other Manager
*/
modifier onlyOtherManagers() {
require (otherManagers[msg.sender] == 1);
_;
}
/**
* @dev Assigns a new address to act as the Primary Manager.
* @param _newGM New primary manager address
*/
function setPrimaryManager(address _newGM) external onlyManager {
require (_newGM != address(0));
managerPrimary = _newGM;
}
/**
* @dev Assigns a new address to act as the Secondary Manager.
* @param _newGM New Secondary Manager Address
*/
function setSecondaryManager(address _newGM) external onlyManager {
require (_newGM != address(0));
managerSecondary = _newGM;
}
/**
* @dev Assigns a new address to act as the Banker.
* @param _newBK New Banker Address
*/
function setBanker(address _newBK) external onlyManager {
require (_newBK != address(0));
bankManager = _newBK;
}
/// @dev Assigns a new address to act as the Other Manager. (State = 1 is active, 0 is disabled)
function setOtherManager(address _newOp, uint8 _state) external onlyManager {
require (_newOp != address(0));
otherManagers[_newOp] = _state;
}
/*** Pausable functionality adapted from OpenZeppelin ***/
/// @dev Modifier to allow actions only when the contract IS NOT paused
modifier whenNotPaused() {
require (!paused);
_;
}
/// @dev Modifier to allow actions only when the contract IS paused
modifier whenPaused {
require (paused);
_;
}
/// @dev Modifier to allow actions only when the contract has Error
modifier whenError {
require (error);
_;
}
/**
* @dev Called by any Operator role to pause the contract.
* Used only if a bug or exploit is discovered (Here to limit losses / damage)
*/
function pause() external onlyManager whenNotPaused {
paused = true;
}
/**
* @dev Unpauses the smart contract. Can only be called by the Game Master
*/
function unpause() public onlyManager whenPaused {
// can't unpause if contract was upgraded
paused = false;
}
/**
* @dev Errors out the contract thus mkaing the contract non-functionable
*/
function hasError() public onlyManager whenPaused {
error = true;
}
/**
* @dev Removes the Error Hold from the contract and resumes it for working
*/
function noError() public onlyManager whenPaused {
error = false;
}
}
/** Base contract for MLBNFT Collectibles. Holds all commons, events and base variables.
* @title Lucid Sight MLB NFT 2018
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract CollectibleBase is LSNFT {
/*** EVENTS ***/
/// @dev Event emitted when an attribute of the player is updated
event AssetUpdated(uint256 tokenId);
/*** STORAGE ***/
/// @dev A mapping of Team Id to Team Sequence Number to Collectible
mapping (uint256 => mapping (uint32 => uint256) ) public nftTeamIdToSequenceIdToCollectible;
/// @dev A mapping from Team IDs to the Sequqence Number .
mapping (uint256 => uint32) public nftTeamIndexToCollectibleCount;
/// @dev Array to hold details on attachment for each LS NFT Collectible
mapping(uint256 => uint256[]) public nftCollectibleAttachments;
/// @dev Mapping to control the asset generation per season.
mapping(uint256 => uint256) public generationSeasonController;
/// @dev Mapping for generation Season Dict.
mapping(uint256 => uint256) public generationSeasonDict;
/// @dev internal function to update player override id
function _updatePlayerOverrideId(uint256 _tokenId, uint256 _newPlayerOverrideId) internal {
// Get Token Obj
NFT storage lsnftObj = allNFTs[_tokenId];
lsnftObj.playerOverrideId = _newPlayerOverrideId;
// Update Token Data with new updated attributes
allNFTs[_tokenId] = lsnftObj;
emit AssetUpdated(_tokenId);
}
/**
* @dev An internal method that helps in generation of new NFT Collectibles
* @param _teamId teamId of the asset/token/collectible
* @param _attributes attributes of asset/token/collectible
* @param _owner owner of asset/token/collectible
* @param _isAttached State of the asset (attached or dettached)
* @param _nftData Array of data required for creation
*/
function _createNFTCollectible(
uint8 _teamId,
uint256 _attributes,
address _owner,
uint256 _isAttached,
uint256[5] _nftData
)
internal
returns (uint256)
{
uint256 generationSeason = (_attributes % 1000000).div(1000);
require (generationSeasonController[generationSeason] == 1);
uint32 _sequenceId = getSequenceId(_teamId);
uint256 newNFTCryptoId = _createNFT(_nftData, _owner, _isAttached);
nftTeamIdToSequenceIdToCollectible[_teamId][_sequenceId] = newNFTCryptoId;
nftTeamIndexToCollectibleCount[_teamId] = _sequenceId;
return newNFTCryptoId;
}
function getSequenceId(uint256 _teamId) internal returns (uint32) {
return (nftTeamIndexToCollectibleCount[_teamId] + 1);
}
/**
* @dev Internal function, Helps in updating the Creation Stop Time
* @param _season Season UINT Code
* @param _value 0 - Not allowed, 1 - Allowed
*/
function _updateGenerationSeasonFlag(uint256 _season, uint8 _value) internal {
generationSeasonController[_season] = _value;
}
/** @param _owner The owner whose ships tokens we are interested in.
* @dev This method MUST NEVER be called by smart contract code. First, it's fairly
* expensive (it walks the entire Collectibles owners array looking for NFT belonging to owner)
*/
function tokensOfOwner(address _owner) external view returns(uint256[] ownerTokens) {
uint256 tokenCount = balanceOf(_owner);
if (tokenCount == 0) {
// Return an empty array
return new uint256[](0);
} else {
uint256[] memory result = new uint256[](tokenCount);
uint256 totalItems = balanceOf(_owner);
uint256 resultIndex = 0;
// We count on the fact that all Collectible have IDs starting at 0 and increasing
// sequentially up to the total count.
uint256 _assetId;
for (_assetId = 0; _assetId < totalItems; _assetId++) {
result[resultIndex] = tokenOfOwnerByIndex(_owner,_assetId);
resultIndex++;
}
return result;
}
}
/// @dev internal function to update MLB player id
function _updateMLBPlayerId(uint256 _tokenId, uint256 _newMLBPlayerId) internal {
// Get Token Obj
NFT storage lsnftObj = allNFTs[_tokenId];
lsnftObj.mlbPlayerId = _newMLBPlayerId;
// Update Token Data with new updated attributes
allNFTs[_tokenId] = lsnftObj;
emit AssetUpdated(_tokenId);
}
/// @dev internal function to update asset earnedBy value for an asset/token
function _updateEarnedBy(uint256 _tokenId, uint256 _earnedBy) internal {
// Get Token Obj
NFT storage lsnftObj = allNFTs[_tokenId];
lsnftObj.earnedBy = _earnedBy;
// Update Token Data with new updated attributes
allNFTs[_tokenId] = lsnftObj;
emit AssetUpdated(_tokenId);
}
}
/* Handles creating new Collectibles for promo and seed.
* @title CollectibleMinting Minting
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
* Inspired and adapted from KittyCore.sol created by Axiom Zen
* Ref: ETH Contract - 0x06012c8cf97BEaD5deAe237070F9587f8E7A266d
*/
contract CollectibleMinting is CollectibleBase, OperationalControl {
uint256 public rewardsRedeemed = 0;
/// @dev Counts the number of promo collectibles that can be made per-team
uint256[31] public promoCreatedCount;
/// @dev Counts the number of seed collectibles that can be made in total
uint256 public seedCreatedCount;
/// @dev Bool to toggle batch support
bool public isBatchSupported = true;
/// @dev A mapping of contracts that can trigger functions
mapping (address => bool) public contractsApprovedList;
/**
* @dev Helps to toggle batch supported flag
* @param _flag The flag
*/
function updateBatchSupport(bool _flag) public onlyManager {
isBatchSupported = _flag;
}
modifier canCreate() {
require (contractsApprovedList[msg.sender] ||
msg.sender == managerPrimary ||
msg.sender == managerSecondary);
_;
}
/**
* @dev Add an address to the Approved List
* @param _newAddress The new address to be approved for interaction with the contract
*/
function addToApproveList(address _newAddress) public onlyManager {
require (!contractsApprovedList[_newAddress]);
contractsApprovedList[_newAddress] = true;
}
/**
* @dev Remove an address from Approved List
* @param _newAddress The new address to be approved for interaction with the contract
*/
function removeFromApproveList(address _newAddress) public onlyManager {
require (contractsApprovedList[_newAddress]);
delete contractsApprovedList[_newAddress];
}
/**
* @dev Generates promo collectibles. Only callable by Game Master, with isAttached as 0.
* @notice The generation of an asset if limited via the generationSeasonController
* @param _teamId teamId of the asset/token/collectible
* @param _posId position of the asset/token/collectible
* @param _attributes attributes of asset/token/collectible
* @param _owner owner of asset/token/collectible
* @param _gameId mlb game Identifier
* @param _playerOverrideId player override identifier
* @param _mlbPlayerId official mlb player identifier
*/
function createPromoCollectible(
uint8 _teamId,
uint8 _posId,
uint256 _attributes,
address _owner,
uint256 _gameId,
uint256 _playerOverrideId,
uint256 _mlbPlayerId)
external
canCreate
whenNotPaused
returns (uint256)
{
address nftOwner = _owner;
if (nftOwner == address(0)) {
nftOwner = managerPrimary;
}
if(allNFTs.length > 0) {
promoCreatedCount[_teamId]++;
}
uint32 _sequenceId = getSequenceId(_teamId);
uint256 assetDetails = uint256(uint64(now));
assetDetails |= uint256(_sequenceId)<<64;
assetDetails |= uint256(_teamId)<<96;
assetDetails |= uint256(_posId)<<104;
uint256[5] memory _nftData = [assetDetails, _attributes, _gameId, _playerOverrideId, _mlbPlayerId];
return _createNFTCollectible(_teamId, _attributes, nftOwner, 0, _nftData);
}
/**
* @dev Generaes a new single seed Collectible, with isAttached as 0.
* @notice Helps in creating seed collectible.The generation of an asset if limited via the generationSeasonController
* @param _teamId teamId of the asset/token/collectible
* @param _posId position of the asset/token/collectible
* @param _attributes attributes of asset/token/collectible
* @param _owner owner of asset/token/collectible
* @param _gameId mlb game Identifier
* @param _playerOverrideId player override identifier
* @param _mlbPlayerId official mlb player identifier
*/
function createSeedCollectible(
uint8 _teamId,
uint8 _posId,
uint256 _attributes,
address _owner,
uint256 _gameId,
uint256 _playerOverrideId,
uint256 _mlbPlayerId)
external
canCreate
whenNotPaused
returns (uint256) {
address nftOwner = _owner;
if (nftOwner == address(0)) {
nftOwner = managerPrimary;
}
seedCreatedCount++;
uint32 _sequenceId = getSequenceId(_teamId);
uint256 assetDetails = uint256(uint64(now));
assetDetails |= uint256(_sequenceId)<<64;
assetDetails |= uint256(_teamId)<<96;
assetDetails |= uint256(_posId)<<104;
uint256[5] memory _nftData = [assetDetails, _attributes, _gameId, _playerOverrideId, _mlbPlayerId];
return _createNFTCollectible(_teamId, _attributes, nftOwner, 0, _nftData);
}
/**
* @dev Generate new Reward Collectible and transfer it to the owner, with isAttached as 0.
* @notice Helps in redeeming the Rewards using our Oracle. Creates & transfers the asset to the redeemer (_owner)
* The generation of an asset if limited via the generationSeasonController
* @param _teamId teamId of the asset/token/collectible
* @param _posId position of the asset/token/collectible
* @param _attributes attributes of asset/token/collectible
* @param _owner owner (redeemer) of asset/token/collectible
* @param _gameId mlb game Identifier
* @param _playerOverrideId player override identifier
* @param _mlbPlayerId official mlb player identifier
*/
function createRewardCollectible (
uint8 _teamId,
uint8 _posId,
uint256 _attributes,
address _owner,
uint256 _gameId,
uint256 _playerOverrideId,
uint256 _mlbPlayerId)
external
canCreate
whenNotPaused
returns (uint256) {
address nftOwner = _owner;
if (nftOwner == address(0)) {
nftOwner = managerPrimary;
}
rewardsRedeemed++;
uint32 _sequenceId = getSequenceId(_teamId);
uint256 assetDetails = uint256(uint64(now));
assetDetails |= uint256(_sequenceId)<<64;
assetDetails |= uint256(_teamId)<<96;
assetDetails |= uint256(_posId)<<104;
uint256[5] memory _nftData = [assetDetails, _attributes, _gameId, _playerOverrideId, _mlbPlayerId];
return _createNFTCollectible(_teamId, _attributes, nftOwner, 0, _nftData);
}
/**
* @dev Generate new ETH Card Collectible, with isAttached as 2.
* @notice Helps to generate Collectibles/Tokens/Asset and transfer to ETH Cards,
* which can be redeemed using our web-app.The generation of an asset if limited via the generationSeasonController
* @param _teamId teamId of the asset/token/collectible
* @param _posId position of the asset/token/collectible
* @param _attributes attributes of asset/token/collectible
* @param _owner owner of asset/token/collectible
* @param _gameId mlb game Identifier
* @param _playerOverrideId player override identifier
* @param _mlbPlayerId official mlb player identifier
*/
function createETHCardCollectible (
uint8 _teamId,
uint8 _posId,
uint256 _attributes,
address _owner,
uint256 _gameId,
uint256 _playerOverrideId,
uint256 _mlbPlayerId)
external
canCreate
whenNotPaused
returns (uint256) {
address nftOwner = _owner;
if (nftOwner == address(0)) {
nftOwner = managerPrimary;
}
rewardsRedeemed++;
uint32 _sequenceId = getSequenceId(_teamId);
uint256 assetDetails = uint256(uint64(now));
assetDetails |= uint256(_sequenceId)<<64;
assetDetails |= uint256(_teamId)<<96;
assetDetails |= uint256(_posId)<<104;
uint256[5] memory _nftData = [assetDetails, _attributes, _gameId, _playerOverrideId, _mlbPlayerId];
return _createNFTCollectible(_teamId, _attributes, nftOwner, 2, _nftData);
}
}
/* @title Interface for MLBNFT Contract
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract SaleManager {
function createSale(uint256 _tokenId, uint256 _startingPrice, uint256 _endingPrice, uint256 _duration, address _owner) external;
}
/**
* MLBNFT manages all aspects of the Lucid Sight, Inc. CryptoBaseball.
* @title MLBNFT
* @author Fazri Zubair & Farhan Khwaja (Lucid Sight, Inc.)
*/
contract MLBNFT is CollectibleMinting {
/// @dev Set in case the MLBNFT contract requires an upgrade
address public newContractAddress;
string public constant MLB_Legal = "Major League Baseball trademarks and copyrights are used with permission of the applicable MLB entity. All rights reserved.";
// Time LS Oracle has to respond to detach requests
uint32 public detachmentTime = 0;
// Indicates if attached system is Active (Transfers will be blocked if attached and active)
bool public attachedSystemActive;
// Sale Manager Contract
SaleManager public saleManagerAddress;
/**
* @dev MLBNFT constructor.
*/
constructor() public {
// Starts paused.
paused = true;
managerPrimary = msg.sender;
managerSecondary = msg.sender;
bankManager = msg.sender;
name_ = "LucidSight-MLB-NFT";
symbol_ = "MLBCB";
}
/**
* @dev Sets the address for the NFT Contract
* @param _saleManagerAddress The nft address
*/
function setSaleManagerAddress(address _saleManagerAddress) public onlyManager {
require (_saleManagerAddress != address(0));
saleManagerAddress = SaleManager(_saleManagerAddress);
}
/**
* @dev Checks msg.sender can transfer a token, by being owner, approved, or operator
* @param _tokenId uint256 ID of the token to validate
*/
modifier canTransfer(uint256 _tokenId) {
uint256 isAttached = checkIsAttached(_tokenId);
if(isAttached == 2) {
//One-Time Auth for Physical Card Transfers
require (msg.sender == managerPrimary ||
msg.sender == managerSecondary ||
msg.sender == bankManager ||
otherManagers[msg.sender] == 1
);
updateIsAttached(_tokenId, 0);
} else if(attachedSystemActive == true && isAttached >= 1) {
require (msg.sender == managerPrimary ||
msg.sender == managerSecondary ||
msg.sender == bankManager ||
otherManagers[msg.sender] == 1
);
}
else {
require (isApprovedOrOwner(msg.sender, _tokenId));
}
_;
}
/**
* @dev Used to mark the smart contract as upgraded, in case of a issue
* @param _v2Address The new contract address
*/
function setNewAddress(address _v2Address) external onlyManager {
require (_v2Address != address(0));
newContractAddress = _v2Address;
emit ContractUpgrade(_v2Address);
}
/**
* @dev Returns all the relevant information about a specific Collectible.
* @notice Get details about your collectible
* @param _tokenId The token identifier
* @return isAttached Is Object attached
* @return teamId team identifier of the asset/token/collectible
* @return positionId position identifier of the asset/token/collectible
* @return creationTime creation timestamp
* @return attributes attribute of the asset/token/collectible
* @return currentGameCardId current game card of the asset/token/collectible
* @return mlbGameID mlb game identifier in which the asset/token/collectible was generated
* @return playerOverrideId player override identifier of the asset/token/collectible
* @return playerStatus status of the player (Rookie/Veteran/Historical)
* @return playerHandedness handedness of the asset
* @return mlbPlayerId official MLB Player Identifier
*/
function getCollectibleDetails(uint256 _tokenId)
external
view
returns (
uint256 isAttached,
uint32 sequenceId,
uint8 teamId,
uint8 positionId,
uint64 creationTime,
uint256 attributes,
uint256 playerOverrideId,
uint256 mlbGameId,
uint256 currentGameCardId,
uint256 mlbPlayerId,
uint256 earnedBy,
uint256 generationSeason
) {
NFT memory obj = _getAttributesOfToken(_tokenId);
attributes = obj.attributes;
currentGameCardId = obj.currentGameCardId;
mlbGameId = obj.mlbGameId;
playerOverrideId = obj.playerOverrideId;
mlbPlayerId = obj.mlbPlayerId;
creationTime = uint64(obj.assetDetails);
sequenceId = uint32(obj.assetDetails>>64);
teamId = uint8(obj.assetDetails>>96);
positionId = uint8(obj.assetDetails>>104);
isAttached = obj.isAttached;
earnedBy = obj.earnedBy;
generationSeason = generationSeasonDict[(obj.attributes % 1000000) / 1000];
}
/**
* @dev This is public rather than external so we can call super.unpause
* without using an expensive CALL.
*/
function unpause() public onlyManager {
/// Actually unpause the contract.
super.unpause();
}
/**
* @dev Helper function to get the teamID of a collectible.To avoid using getCollectibleDetails
* @notice Returns the teamID associated with the asset/collectible/token
* @param _tokenId The token identifier
*/
function getTeamId(uint256 _tokenId) external view returns (uint256) {
NFT memory obj = _getAttributesOfToken(_tokenId);
uint256 teamId = uint256(uint8(obj.assetDetails>>96));
return uint256(teamId);
}
/**
* @dev Helper function to get the position of a collectible.To avoid using getCollectibleDetails
* @notice Returns the position of the asset/collectible/token
* @param _tokenId The token identifier
*/
function getPositionId(uint256 _tokenId) external view returns (uint256) {
NFT memory obj = _getAttributesOfToken(_tokenId);
uint256 positionId = uint256(uint8(obj.assetDetails>>104));
return positionId;
}
/**
* @dev Helper function to get the game card. To avoid using getCollectibleDetails
* @notice Returns the gameCard associated with the asset/collectible/token
* @param _tokenId The token identifier
*/
function getGameCardId(uint256 _tokenId) public view returns (uint256) {
NFT memory obj = _getAttributesOfToken(_tokenId);
return obj.currentGameCardId;
}
/**
* @dev Returns isAttached property value for an asset/collectible/token
* @param _tokenId The token identifier
*/
function checkIsAttached(uint256 _tokenId) public view returns (uint256) {
NFT memory obj = _getAttributesOfToken(_tokenId);
return obj.isAttached;
}
/**
* @dev Helper function to get the attirbute of the collectible.To avoid using getCollectibleDetails
* @notice Returns the ability of an asset/collectible/token from attributes.
* @param _tokenId The token identifier
* @return ability ability of the asset
*/
function getAbilitiesForCollectibleId(uint256 _tokenId) external view returns (uint256 ability) {
NFT memory obj = _getAttributesOfToken(_tokenId);
uint256 _attributes = uint256(obj.attributes);
ability = (_attributes % 1000);
}
/**
* @dev Only allows trasnctions to go throught if the msg.sender is in the apporved list
* @notice Updates the gameCardID properrty of the asset
* @param _gameCardNumber The game card number
* @param _playerId The player identifier
*/
function updateCurrentGameCardId(uint256 _gameCardNumber, uint256 _playerId) public whenNotPaused {
require (contractsApprovedList[msg.sender]);
NFT memory obj = _getAttributesOfToken(_playerId);
obj.currentGameCardId = _gameCardNumber;
if ( _gameCardNumber == 0 ) {
obj.isAttached = 0;
} else {
obj.isAttached = 1;
}
allNFTs[_playerId] = obj;
}
/**
* @dev Only Manager can add an attachment (special events) to the collectible
* @notice Adds an attachment to collectible.
* @param _tokenId The token identifier
* @param _attachment The attachment
*/
function addAttachmentToCollectible (
uint256 _tokenId,
uint256 _attachment)
external
onlyManager
whenNotPaused {
require (exists(_tokenId));
nftCollectibleAttachments[_tokenId].push(_attachment);
emit AssetUpdated(_tokenId);
}
/**
* @dev It will remove the attachment form the collectible. We will need to re-add all attachment(s) if removed.
* @notice Removes all attachments from collectible.
* @param _tokenId The token identifier
*/
function removeAllAttachmentsFromCollectible(uint256 _tokenId)
external
onlyManager
whenNotPaused {
require (exists(_tokenId));
delete nftCollectibleAttachments[_tokenId];
emit AssetUpdated(_tokenId);
}
/**
* @notice Transfers the ownership of NFT from one address to another address
* @dev responsible for gifting assets to other user.
* @param _to to address
* @param _tokenId The token identifier
*/
function giftAsset(address _to, uint256 _tokenId) public whenNotPaused {
safeTransferFrom(msg.sender, _to, _tokenId);
}
/**
* @dev responsible for setting the tokenURI.
* @notice The user/developper needs to add the tokenID, in the end of URL, to
* use the URI and get all details. Ex. www.<apiURL>.com/token/<tokenID>
* @param _tokenURI The token uri
*/
function setTokenURIBase (string _tokenURI) public anyOperator {
_setTokenURIBase(_tokenURI);
}
/**
* @dev Allowed to be called by onlyGameManager to update a certain collectible playerOverrideID
* @notice Sets the player override identifier.
* @param _tokenId The token identifier
* @param _newOverrideId The new player override identifier
*/
function setPlayerOverrideId(uint256 _tokenId, uint256 _newOverrideId) public onlyManager whenNotPaused {
require (exists(_tokenId));
_updatePlayerOverrideId(_tokenId, _newOverrideId);
}
/**
* @notice Updates the Generation Season Controller.
* @dev Allowed to be called by onlyGameManager to update the generation season.
* this helps to control the generation of collectible.
* @param _season Season UINT representation
* @param _value 0-Not allowed, 1-open, >=2 Locked Forever
*/
function updateGenerationStopTime(uint256 _season, uint8 _value ) public onlyManager whenNotPaused {
require (generationSeasonController[_season] == 1 && _value != 0);
_updateGenerationSeasonFlag(_season, _value);
}
/**
* @dev set Generation Season Controller, can only be called by Managers._season can be [0,1,2,3..] and
* _value can be [0,1,N].
* @notice _value of 1: means generation of collectible is allowed. anything, apart from 1, wont allow generating assets for that season.
* @param _season Season UINT representation
*/
function setGenerationSeasonController(uint256 _season) public onlyManager whenNotPaused {
require (generationSeasonController[_season] == 0);
_updateGenerationSeasonFlag(_season, 1);
}
/**
* @dev Adding value to DICT helps in showing the season value in getCollectibleDetails
* @notice Updates the Generation Season Dict.
* @param _season Season UINT representation
* @param _value 0-Not allowed,1-allowed
*/
function updateGenerationDict(uint256 _season, uint64 _value) public onlyManager whenNotPaused {
require (generationSeasonDict[_season] <= 1);
generationSeasonDict[_season] = _value;
}
/**
* @dev Helper function to avoid calling getCollectibleDetails
* @notice Gets the MLB player Id from the player attributes
* @param _tokenId The token identifier
* @return playerId MLB Player Identifier
*/
function getPlayerId(uint256 _tokenId) external view returns (uint256 playerId) {
NFT memory obj = _getAttributesOfToken(_tokenId);
playerId = ((obj.attributes.div(100000000000000000)) % 1000);
}
/**
* @dev Helper function to avoid calling getCollectibleDetails
* @notice Gets the attachments for an asset
* @param _tokenId The token identifier
* @return attachments
*/
function getAssetAttachment(uint256 _tokenId) external view returns (uint256[]) {
uint256[] _attachments = nftCollectibleAttachments[_tokenId];
uint256[] attachments;
for(uint i=0;i<_attachments.length;i++){
attachments.push(_attachments[i]);
}
return attachments;
}
/**
* @dev Can only be trigerred by Managers. Updates the earnedBy property of the NFT
* @notice Helps in updating the earned _by property of an asset/token.
* @param _tokenId asser/token identifier
* @param _earnedBy New asset/token DNA
*/
function updateEarnedBy(uint256 _tokenId, uint256 _earnedBy) public onlyManager whenNotPaused {
require (exists(_tokenId));
_updateEarnedBy(_tokenId, _earnedBy);
}
/**
* @dev A batch function to facilitate batching of asset creation. canCreate modifier
* helps in controlling who can call the function
* @notice Batch Function to Create Assets
* @param _teamId The team identifier
* @param _attributes The attributes
* @param _playerOverrideId The player override identifier
* @param _mlbPlayerId The mlb player identifier
* @param _to To Address
*/
function batchCreateAsset(
uint8[] _teamId,
uint256[] _attributes,
uint256[] _playerOverrideId,
uint256[] _mlbPlayerId,
address[] _to)
external
canCreate
whenNotPaused {
require (isBatchSupported);
require (_teamId.length > 0 && _attributes.length > 0 &&
_playerOverrideId.length > 0 && _mlbPlayerId.length > 0 &&
_to.length > 0);
uint256 assetDetails;
uint256[5] memory _nftData;
for(uint ii = 0; ii < _attributes.length; ii++){
require (_to[ii] != address(0) && _teamId[ii] != 0 && _attributes.length != 0 &&
_mlbPlayerId[ii] != 0);
assetDetails = uint256(uint64(now));
assetDetails |= uint256(getSequenceId(_teamId[ii]))<<64;
assetDetails |= uint256(_teamId[ii])<<96;
assetDetails |= uint256((_attributes[ii]/1000000000000000000000000000000000000000)-800)<<104;
_nftData = [assetDetails, _attributes[ii], 0, _playerOverrideId[ii], _mlbPlayerId[ii]];
_createNFTCollectible(_teamId[ii], _attributes[ii], _to[ii], 0, _nftData);
}
}
/**
* @dev A batch function to facilitate batching of asset creation for ETH Cards. canCreate modifier
* helps in controlling who can call the function
* @notice Batch Function to Create Assets
* @param _teamId The team identifier
* @param _attributes The attributes
* @param _playerOverrideId The player override identifier
* @param _mlbPlayerId The mlb player identifier
* @param _to { parameter_description }
*/
function batchCreateETHCardAsset(
uint8[] _teamId,
uint256[] _attributes,
uint256[] _playerOverrideId,
uint256[] _mlbPlayerId,
address[] _to)
external
canCreate
whenNotPaused {
require (isBatchSupported);
require (_teamId.length > 0 && _attributes.length > 0
&& _playerOverrideId.length > 0 &&
_mlbPlayerId.length > 0 && _to.length > 0);
uint256 assetDetails;
uint256[5] memory _nftData;
for(uint ii = 0; ii < _attributes.length; ii++){
require (_to[ii] != address(0) && _teamId[ii] != 0 && _attributes.length != 0 &&
_mlbPlayerId[ii] != 0);
assetDetails = uint256(uint64(now));
assetDetails |= uint256(getSequenceId(_teamId[ii]))<<64;
assetDetails |= uint256(_teamId[ii])<<96;
assetDetails |= uint256((_attributes[ii]/1000000000000000000000000000000000000000)-800)<<104;
_nftData = [assetDetails, _attributes[ii], 0, _playerOverrideId[ii], _mlbPlayerId[ii]];
_createNFTCollectible(_teamId[ii], _attributes[ii], _to[ii], 2, _nftData);
}
}
/**
* @dev Overriden TransferFrom, with the modifier canTransfer which uses our attachment system
* @notice Helps in trasnferring assets
* @param _from the address sending from
* @param _to the address sending to
* @param _tokenId The token identifier
*/
function transferFrom(
address _from,
address _to,
uint256 _tokenId
)
public
canTransfer(_tokenId)
{
// Asset should not be in play
require (checkIsAttached(_tokenId) == 0);
require (_from != address(0));
require (_to != address(0));
clearApproval(_from, _tokenId);
removeTokenFrom(_from, _tokenId);
addTokenTo(_to, _tokenId);
emit Transfer(_from, _to, _tokenId);
}
/**
* @dev Facilitates batch trasnfer of collectible with multiple TO Address, depending if batch is supported on contract.
* @notice Batch Trasnfer with multpple TO addresses
* @param _tokenIds The token identifiers
* @param _fromB the address sending from
* @param _toB the address sending to
*/
function multiBatchTransferFrom(
uint256[] _tokenIds,
address[] _fromB,
address[] _toB)
public
{
require (isBatchSupported);
require (_tokenIds.length > 0 && _fromB.length > 0 && _toB.length > 0);
uint256 _id;
address _to;
address _from;
for (uint256 i = 0; i < _tokenIds.length; ++i) {
require (_tokenIds[i] != 0 && _fromB[i] != 0 && _toB[i] != 0);
_id = _tokenIds[i];
_to = _toB[i];
_from = _fromB[i];
transferFrom(_from, _to, _id);
}
}
/**
* @dev Facilitates batch trasnfer of collectible, depending if batch is supported on contract
* @notice Batch TransferFrom with the same to & from address
* @param _tokenIds The asset identifiers
* @param _from the address sending from
* @param _to the address sending to
*/
function batchTransferFrom(uint256[] _tokenIds, address _from, address _to)
public
{
require (isBatchSupported);
require (_tokenIds.length > 0 && _from != address(0) && _to != address(0));
uint256 _id;
for (uint256 i = 0; i < _tokenIds.length; ++i) {
require (_tokenIds[i] != 0);
_id = _tokenIds[i];
transferFrom(_from, _to, _id);
}
}
/**
* @dev Facilitates batch trasnfer of collectible, depending if batch is supported on contract.
* Checks for collectible 0,address 0 and then performs the transfer
* @notice Batch SafeTransferFrom with multiple From and to Addresses
* @param _tokenIds The asset identifiers
* @param _fromB the address sending from
* @param _toB the address sending to
*/
function multiBatchSafeTransferFrom(
uint256[] _tokenIds,
address[] _fromB,
address[] _toB
)
public
{
require (isBatchSupported);
require (_tokenIds.length > 0 && _fromB.length > 0 && _toB.length > 0);
uint256 _id;
address _to;
address _from;
for (uint256 i = 0; i < _tokenIds.length; ++i) {
require (_tokenIds[i] != 0 && _fromB[i] != 0 && _toB[i] != 0);
_id = _tokenIds[i];
_to = _toB[i];
_from = _fromB[i];
safeTransferFrom(_from, _to, _id);
}
}
/**
* @dev Facilitates batch trasnfer of collectible, depending if batch is supported on contract.
* Checks for collectible 0,address 0 and then performs the transfer
* @notice Batch SafeTransferFrom from a single address to another address
* @param _tokenIds The asset identifiers
* @param _from the address sending from
* @param _to the address sending to
*/
function batchSafeTransferFrom(
uint256[] _tokenIds,
address _from,
address _to
)
public
{
require (isBatchSupported);
require (_tokenIds.length > 0 && _from != address(0) && _to != address(0));
uint256 _id;
for (uint256 i = 0; i < _tokenIds.length; ++i) {
require (_tokenIds[i] != 0);
_id = _tokenIds[i];
safeTransferFrom(_from, _to, _id);
}
}
/**
* @notice Batch Function to approve the spender
* @dev Helps to approve a batch of collectibles
* @param _tokenIds The asset identifiers
* @param _spender The spender
*/
function batchApprove(
uint256[] _tokenIds,
address _spender
)
public
{
require (isBatchSupported);
require (_tokenIds.length > 0 && _spender != address(0));
uint256 _id;
for (uint256 i = 0; i < _tokenIds.length; ++i) {
require (_tokenIds[i] != 0);
_id = _tokenIds[i];
approve(_spender, _id);
}
}
/**
* @dev Batch Function to mark spender for approved for all. Does a check
* for address(0) and throws if true
* @notice Facilitates batch approveAll
* @param _spenders The spenders
* @param _approved The approved
*/
function batchSetApprovalForAll(
address[] _spenders,
bool _approved
)
public
{
require (isBatchSupported);
require (_spenders.length > 0);
address _spender;
for (uint256 i = 0; i < _spenders.length; ++i) {
require (address(_spenders[i]) != address(0));
_spender = _spenders[i];
setApprovalForAll(_spender, _approved);
}
}
/**
* @dev Function to request Detachment from our Contract
* @notice a wallet can request to detach it collectible, so, that it can be used in other third-party contracts.
* @param _tokenId The token identifier
*/
function requestDetachment(
uint256 _tokenId
)
public
{
//Request can only be made by owner or approved address
require (isApprovedOrOwner(msg.sender, _tokenId));
uint256 isAttached = checkIsAttached(_tokenId);
//If collectible is on a gamecard prevent detachment
require(getGameCardId(_tokenId) == 0);
require (isAttached >= 1);
if(attachedSystemActive == true) {
//Checks to see if request was made and if time elapsed
if(isAttached > 1 && block.timestamp - isAttached > detachmentTime) {
isAttached = 0;
} else if(isAttached > 1) {
//Forces Tx Fail if time is already set for attachment and not less than detachmentTime
require (isAttached == 1);
} else {
//Is attached, set detachment time and make request to detach
// emit AssetUpdated(_tokenId);
isAttached = block.timestamp;
}
} else {
isAttached = 0;
}
updateIsAttached(_tokenId, isAttached);
}
/**
* @dev Function to attach the asset, thus, restricting transfer
* @notice Attaches the collectible to our contract
* @param _tokenId The token identifier
*/
function attachAsset(
uint256 _tokenId
)
public
canTransfer(_tokenId)
{
uint256 isAttached = checkIsAttached(_tokenId);
require (isAttached == 0);
isAttached = 1;
updateIsAttached(_tokenId, isAttached);
emit AssetUpdated(_tokenId);
}
/**
* @dev Batch attach function
* @param _tokenIds The identifiers
*/
function batchAttachAssets(uint256[] _tokenIds) public {
require (isBatchSupported);
for(uint i = 0; i < _tokenIds.length; i++) {
attachAsset(_tokenIds[i]);
}
}
/**
* @dev Batch detach function
* @param _tokenIds The identifiers
*/
function batchDetachAssets(uint256[] _tokenIds) public {
require (isBatchSupported);
for(uint i = 0; i < _tokenIds.length; i++) {
requestDetachment(_tokenIds[i]);
}
}
/**
* @dev Function to facilitate detachment when contract is paused
* @param _tokenId The identifiers
*/
function requestDetachmentOnPause (uint256 _tokenId) public whenPaused {
//Request can only be made by owner or approved address
require (isApprovedOrOwner(msg.sender, _tokenId));
updateIsAttached(_tokenId, 0);
}
/**
* @dev Toggle the Attachment Switch
* @param _state The state
*/
function toggleAttachedEnforcement (bool _state) public onlyManager {
attachedSystemActive = _state;
}
/**
* @dev Set Attachment Time Period (this restricts user from continuously trigger detachment)
* @param _time The time
*/
function setDetachmentTime (uint256 _time) public onlyManager {
//Detactment Time can not be set greater than 2 weeks.
require (_time <= 1209600);
detachmentTime = uint32(_time);
}
/**
* @dev Detach Asset From System
* @param _tokenId The token iddentifier
*/
function setNFTDetached(uint256 _tokenId) public anyOperator {
require (checkIsAttached(_tokenId) > 0);
updateIsAttached(_tokenId, 0);
}
/**
* @dev Batch function to detach multiple assets
* @param _tokenIds The token identifiers
*/
function setBatchDetachCollectibles(uint256[] _tokenIds) public anyOperator {
uint256 _id;
for(uint i = 0; i < _tokenIds.length; i++) {
_id = _tokenIds[i];
setNFTDetached(_id);
}
}
/**
* @dev Function to update attach value
* @param _tokenId The asset id
* @param _isAttached Indicates if attached
*/
function updateIsAttached(uint256 _tokenId, uint256 _isAttached) internal {
NFT memory obj = _getAttributesOfToken(_tokenId);
obj.isAttached = _isAttached;
allNFTs[_tokenId] = obj;
emit AssetUpdated(_tokenId);
}
/**
* @dev Facilitates Creating Sale using the Sale Contract. Forces owner check & collectibleId check
* @notice Helps a wallet to create a sale using our Sale Contract
* @param _tokenId The token identifier
* @param _startingPrice The starting price
* @param _endingPrice The ending price
* @param _duration The duration
*/
function initiateCreateSale(uint256 _tokenId, uint256 _startingPrice, uint256 _endingPrice, uint256 _duration) external {
require (_tokenId != 0);
// If MLBNFT is already on any sale, this will throw
// because it will be owned by the sale contract.
address owner = ownerOf(_tokenId);
require (owner == msg.sender);
// Sale contract checks input sizes
require (_startingPrice == _startingPrice);
require (_endingPrice == _endingPrice);
require (_duration == _duration);
require (checkIsAttached(_tokenId) == 0);
// One time approval for the tokenID
_approveForSale(msg.sender, address(saleManagerAddress), _tokenId);
saleManagerAddress.createSale(_tokenId, _startingPrice, _endingPrice, _duration, msg.sender);
}
/**
* @dev Facilitates batch auction of collectibles, and enforeces strict checking on the collectibleId,starting/ending price, duration.
* @notice Batch function to put 10 or less collectibles on sale
* @param _tokenIds The token identifier
* @param _startingPrices The starting price
* @param _endingPrices The ending price
* @param _durations The duration
*/
function batchCreateAssetSale(uint256[] _tokenIds, uint256[] _startingPrices, uint256[] _endingPrices, uint256[] _durations) external whenNotPaused {
require (_tokenIds.length > 0 && _startingPrices.length > 0 && _endingPrices.length > 0 && _durations.length > 0);
// Sale contract checks input sizes
for(uint ii = 0; ii < _tokenIds.length; ii++){
// Do not process for tokenId 0
require (_tokenIds[ii] != 0);
require (_startingPrices[ii] == _startingPrices[ii]);
require (_endingPrices[ii] == _endingPrices[ii]);
require (_durations[ii] == _durations[ii]);
// If MLBNFT is already on any sale, this will throw
// because it will be owned by the sale contract.
address _owner = ownerOf(_tokenIds[ii]);
address _msgSender = msg.sender;
require (_owner == _msgSender);
// Check whether the collectible is inPlay. If inPlay cant put it on Sale
require (checkIsAttached(_tokenIds[ii]) == 0);
// approve token to for Sale creation
_approveForSale(msg.sender, address(saleManagerAddress), _tokenIds[ii]);
saleManagerAddress.createSale(_tokenIds[ii], _startingPrices[ii], _endingPrices[ii], _durations[ii], msg.sender);
}
}
}