Contract Name:
MechanicKittyUnit
Contract Source Code:
File 1 of 1 : MechanicKittyUnit
pragma solidity ^0.4.25;
/**
*
* World War Goo - Competitive Idle Game
*
* https://ethergoo.io
*
*/
interface ERC20 {
function totalSupply() external constant returns (uint);
function balanceOf(address tokenOwner) external constant returns (uint balance);
function allowance(address tokenOwner, address spender) external constant returns (uint remaining);
function transfer(address to, uint tokens) external returns (bool success);
function approve(address spender, uint tokens) external returns (bool success);
function approveAndCall(address spender, uint tokens, bytes data) external returns (bool success);
function transferFrom(address from, address to, uint tokens) external returns (bool success);
event Transfer(address indexed from, address indexed to, uint tokens);
event Approval(address indexed tokenOwner, address indexed spender, uint tokens);
}
contract PremiumUnit {
function mintUnit(address player, uint256 amount) external;
function equipUnit(address player, uint80 amount, uint8 chosenPosition) external;
uint256 public unitId;
uint256 public unitProductionSeconds;
}
contract MechanicKittyUnit is ERC20, PremiumUnit {
using SafeMath for uint;
string public constant name = "WWG Premium Unit - MECHANIC";
string public constant symbol = "MECHANIC";
uint256 public constant unitId = 3;
uint256 public unitProductionSeconds = 43200; // Num seconds for factory to produce a single unit
uint8 public constant decimals = 0;
Units constant units = Units(0xf936AA9e1f22C915Abf4A66a5a6e94eb8716BA5e);
address constant factories = 0xC767B1CEc507f1584469E8efE1a94AD4c75e02ed;
mapping(address => uint256) balances;
mapping(address => uint256) lastEquipTime;
mapping(address => mapping(address => uint256)) allowed;
uint256 public totalSupply;
function totalSupply() external view returns (uint) {
return totalSupply.sub(balances[address(0)]);
}
function balanceOf(address tokenOwner) external view returns (uint256) {
return balances[tokenOwner];
}
function transfer(address to, uint tokens) external returns (bool) {
balances[msg.sender] = balances[msg.sender].sub(tokens);
balances[to] = balances[to].add(tokens);
emit Transfer(msg.sender, to, tokens);
return true;
}
function transferFrom(address from, address to, uint tokens) external returns (bool) {
balances[from] = balances[from].sub(tokens);
allowed[from][msg.sender] = allowed[from][msg.sender].sub(tokens);
balances[to] = balances[to].add(tokens);
emit Transfer(from, to, tokens);
return true;
}
function approve(address spender, uint tokens) external returns (bool) {
allowed[msg.sender][spender] = tokens;
emit Approval(msg.sender, spender, tokens);
return true;
}
function approveAndCall(address spender, uint256 tokens, bytes data) external returns (bool) {
allowed[msg.sender][spender] = tokens;
emit Approval(msg.sender, spender, tokens);
ApproveAndCallFallBack(spender).receiveApproval(msg.sender, tokens, this, data);
return true;
}
function allowance(address tokenOwner, address spender) external view returns (uint256) {
return allowed[tokenOwner][spender];
}
function mintUnit(address player, uint256 amount) external {
require(msg.sender == factories);
balances[player] += amount;
totalSupply += amount;
emit Transfer(address(0), player, amount);
}
function equipUnit(address player, uint80 amount, uint8 chosenPosition) external {
require(msg.sender == player || msg.sender == factories);
units.mintUnitExternal(unitId, amount, player, chosenPosition);
// Burn token
balances[player] = balances[player].sub(amount);
//lastEquipTime[player] = now; // Only for army premium units
totalSupply = totalSupply.sub(amount);
emit Transfer(player, address(0), amount);
}
function unequipUnit(uint80 amount) external {
(uint80 unitsOwned,) = units.unitsOwned(msg.sender, unitId);
require(unitsOwned >= amount);
//require(lastEquipTime[msg.sender] + 24 hours < now); // To reduce unequip abuse (only for army premium units)
units.deleteUnitExternal(amount, unitId, msg.sender);
// Mint token
balances[msg.sender] += amount;
totalSupply += amount;
emit Transfer(address(0), msg.sender, amount);
}
}
interface ApproveAndCallFallBack {
function receiveApproval(address from, uint256 tokens, address token, bytes data) external;
}
contract Units {
mapping(address => mapping(uint256 => UnitsOwned)) public unitsOwned;
function mintUnitExternal(uint256 unit, uint80 amount, address player, uint8 chosenPosition) external;
function deleteUnitExternal(uint80 amount, uint256 unit, address player) external;
struct UnitsOwned {
uint80 units;
uint8 factoryBuiltFlag;
}
}
library SafeMath {
/**
* @dev Multiplies two numbers, throws on overflow.
*/
function mul(uint256 a, uint256 b) internal pure returns (uint256) {
if (a == 0) {
return 0;
}
uint256 c = a * b;
assert(c / a == b);
return c;
}
/**
* @dev Integer division of two numbers, truncating the quotient.
*/
function div(uint256 a, uint256 b) internal pure returns (uint256) {
// assert(b > 0); // Solidity automatically throws when dividing by 0
uint256 c = a / b;
// assert(a == b * c + a % b); // There is no case in which this doesn't hold
return c;
}
/**
* @dev Substracts two numbers, throws on overflow (i.e. if subtrahend is greater than minuend).
*/
function sub(uint256 a, uint256 b) internal pure returns (uint256) {
assert(b <= a);
return a - b;
}
/**
* @dev Adds two numbers, throws on overflow.
*/
function add(uint256 a, uint256 b) internal pure returns (uint256) {
uint256 c = a + b;
assert(c >= a);
return c;
}
}